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package mage.cards.l;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.CostImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.continuous.BecomesCreatureSourceEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.token.Token;
import mage.players.Player;
/**
*
* @author emerald000
*/
public class LurkingEvil extends CardImpl {
public LurkingEvil(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{B}{B}{B}");
// Pay half your life, rounded up: Lurking Evil becomes a 4/4 Horror creature with flying.
Effect effect = new BecomesCreatureSourceEffect(new LurkingEvilToken(), null, Duration.EndOfGame, true, false);
effect.setText("{this} becomes a 4/4 Horror creature with flying");
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new LurkingEvilCost()));
}
public LurkingEvil(final LurkingEvil card) {
super(card);
}
@Override
public LurkingEvil copy() {
return new LurkingEvil(this);
}
}
class LurkingEvilCost extends CostImpl {
LurkingEvilCost() {
this.text = "Pay half your life, rounded up";
}
LurkingEvilCost(LurkingEvilCost cost) {
super(cost);
}
@Override
public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) {
Player controller = game.getPlayer(controllerId);
return controller != null && (controller.getLife() < 1 || controller.canPayLifeCost());
}
@Override
public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana, Cost costToPay) {
Player controller = game.getPlayer(controllerId);
if (controller != null) {
int currentLife = controller.getLife();
int lifeToPay = (currentLife + currentLife % 2) / 2; // Divide by two and round up.
if (lifeToPay < 0) {
this.paid = true;
} else {
this.paid = (controller.loseLife(lifeToPay, game, false) == lifeToPay);
}
return this.paid;
}
return false;
}
@Override
public LurkingEvilCost copy() {
return new LurkingEvilCost(this);
}
}
class LurkingEvilToken extends Token {
LurkingEvilToken() {
super("Horror", "4/4 Horror creature with flying");
power = new MageInt(4);
toughness = new MageInt(4);
subtype.add("Horror");
cardType.add(CardType.CREATURE);
this.addAbility(FlyingAbility.getInstance());
}
}