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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.cards.a;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.common.ReturnToHandTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.filter.FilterCard;
import static mage.filter.StaticFilters.FILTER_PERMANENT_CREATURES;
import mage.filter.predicate.mageobject.NamePredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.Target;
import mage.target.TargetPermanent;
/**
*
* @author magenoxx_at_gmail.com
*/
public class AetherBurst extends CardImpl {
private static final FilterCard filter = new FilterCard("cards named Aether Burst");
static {
filter.add(new NamePredicate("Aether Burst"));
}
public AetherBurst(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{U}");
// Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast Aether Burst.
this.getSpellAbility().addEffect(new DynamicReturnToHandTargetEffect());
this.getSpellAbility().addTarget(new DynamicTargetCreaturePermanent());
}
@Override
public void adjustTargets(Ability ability, Game game) {
Target target = ability.getTargets().get(0);
if (target instanceof DynamicTargetCreaturePermanent) {
Player controller = game.getPlayer(ability.getControllerId());
int amount = 0;
if (controller != null) {
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
amount += player.getGraveyard().getCards(filter, game).size();
}
}
}
((DynamicTargetCreaturePermanent) target).setMaxNumberOfTargets(amount + 1);
}
}
public AetherBurst(final AetherBurst card) {
super(card);
}
@Override
public AetherBurst copy() {
return new AetherBurst(this);
}
}
class DynamicTargetCreaturePermanent extends TargetPermanent {
public DynamicTargetCreaturePermanent() {
super(FILTER_PERMANENT_CREATURES);
}
public DynamicTargetCreaturePermanent(final DynamicTargetCreaturePermanent target) {
super(target);
}
@Override
public void setMaxNumberOfTargets(int maxNumberOfTargets) {
this.maxNumberOfTargets = maxNumberOfTargets;
}
@Override
public DynamicTargetCreaturePermanent copy() {
return new DynamicTargetCreaturePermanent(this);
}
}
/**
* We extend ReturnToHandTargetEffect class just to override the rules.
*/
class DynamicReturnToHandTargetEffect extends ReturnToHandTargetEffect {
public DynamicReturnToHandTargetEffect() {
super();
}
public DynamicReturnToHandTargetEffect(final DynamicReturnToHandTargetEffect effect) {
super(effect);
}
@Override
public DynamicReturnToHandTargetEffect copy() {
return new DynamicReturnToHandTargetEffect(this);
}
@Override
public String getText(Mode mode) {
return "Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast Aether Burst";
}
}