/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.a; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.Mode; import mage.abilities.effects.common.ReturnToHandTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.filter.FilterCard; import static mage.filter.StaticFilters.FILTER_PERMANENT_CREATURES; import mage.filter.predicate.mageobject.NamePredicate; import mage.game.Game; import mage.players.Player; import mage.target.Target; import mage.target.TargetPermanent; /** * * @author magenoxx_at_gmail.com */ public class AetherBurst extends CardImpl { private static final FilterCard filter = new FilterCard("cards named Aether Burst"); static { filter.add(new NamePredicate("Aether Burst")); } public AetherBurst(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{U}"); // Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast Aether Burst. this.getSpellAbility().addEffect(new DynamicReturnToHandTargetEffect()); this.getSpellAbility().addTarget(new DynamicTargetCreaturePermanent()); } @Override public void adjustTargets(Ability ability, Game game) { Target target = ability.getTargets().get(0); if (target instanceof DynamicTargetCreaturePermanent) { Player controller = game.getPlayer(ability.getControllerId()); int amount = 0; if (controller != null) { for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) { Player player = game.getPlayer(playerId); if (player != null) { amount += player.getGraveyard().getCards(filter, game).size(); } } } ((DynamicTargetCreaturePermanent) target).setMaxNumberOfTargets(amount + 1); } } public AetherBurst(final AetherBurst card) { super(card); } @Override public AetherBurst copy() { return new AetherBurst(this); } } class DynamicTargetCreaturePermanent extends TargetPermanent { public DynamicTargetCreaturePermanent() { super(FILTER_PERMANENT_CREATURES); } public DynamicTargetCreaturePermanent(final DynamicTargetCreaturePermanent target) { super(target); } @Override public void setMaxNumberOfTargets(int maxNumberOfTargets) { this.maxNumberOfTargets = maxNumberOfTargets; } @Override public DynamicTargetCreaturePermanent copy() { return new DynamicTargetCreaturePermanent(this); } } /** * We extend ReturnToHandTargetEffect class just to override the rules. */ class DynamicReturnToHandTargetEffect extends ReturnToHandTargetEffect { public DynamicReturnToHandTargetEffect() { super(); } public DynamicReturnToHandTargetEffect(final DynamicReturnToHandTargetEffect effect) { super(effect); } @Override public DynamicReturnToHandTargetEffect copy() { return new DynamicReturnToHandTargetEffect(this); } @Override public String getText(Mode mode) { return "Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast Aether Burst"; } }