/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.d; import mage.abilities.Ability; import mage.abilities.StateTriggeredAbility; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.mana.GenericManaCost; import mage.abilities.effects.common.InfoEffect; import mage.abilities.effects.common.SacrificeSourceEffect; import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.TargetController; import mage.constants.Zone; import mage.counters.CounterType; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import mage.target.common.TargetCreaturePermanent; import java.util.UUID; /** * * @author Styxo */ public class DeadlyDesigns extends CardImpl { public DeadlyDesigns(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{B}"); // {2}: Put a plot counter on Deadly Designs. Any player may activate this ability. SimpleActivatedAbility activatedAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.PLOT.createInstance()), new GenericManaCost(2)); activatedAbility.setMayActivate(TargetController.ANY); activatedAbility.addEffect(new InfoEffect("Any player may activate this ability")); this.addAbility(activatedAbility); // When there are five or more plot counters on Deadly Designs, sacrifice it. If you do, destroy up to two target creatures. StateTriggeredAbility triggerredAbility = new DeadlyDesignsTriggerAbility(); triggerredAbility.addTarget(new TargetCreaturePermanent(0, 2)); this.addAbility(triggerredAbility); } public DeadlyDesigns(final DeadlyDesigns card) { super(card); } @Override public DeadlyDesigns copy() { return new DeadlyDesigns(this); } } class DeadlyDesignsTriggerAbility extends StateTriggeredAbility { public DeadlyDesignsTriggerAbility() { super(Zone.BATTLEFIELD, new DeadlyDesignsEffect()); } public DeadlyDesignsTriggerAbility(final DeadlyDesignsTriggerAbility ability) { super(ability); } @Override public DeadlyDesignsTriggerAbility copy() { return new DeadlyDesignsTriggerAbility(this); } @Override public boolean checkTrigger(GameEvent event, Game game) { Permanent permanent = game.getPermanent(getSourceId()); return permanent != null && permanent.getCounters(game).getCount(CounterType.PLOT) > 4; } @Override public String getRule() { return "When there are five or more plot counters on {this}, sacrifice it. If you do, destroy up to two target creatures"; } } class DeadlyDesignsEffect extends SacrificeSourceEffect { private boolean sacrificed = false; public DeadlyDesignsEffect() { super(); } public DeadlyDesignsEffect(final DeadlyDesignsEffect effect) { super(effect); this.sacrificed = effect.sacrificed; } @Override public DeadlyDesignsEffect copy() { return new DeadlyDesignsEffect(this); } @Override public boolean apply(Game game, Ability source) { sacrificed = super.apply(game, source); if (sacrificed) { Permanent toDestroy; for (UUID target : getTargetPointer().getTargets(game, source)) { toDestroy = game.getPermanent(target); if (toDestroy != null) { toDestroy.destroy(source.getId(), game, false); } } } return sacrificed; } public boolean isSacrificed() { return sacrificed; } }