/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.HashSet; import java.util.Set; import java.util.UUID; import mage.constants.CardType; import mage.constants.Outcome; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.filter.common.FilterCreaturePermanent; import mage.game.Game; import mage.game.permanent.Permanent; import mage.game.stack.StackObject; import mage.players.Player; import mage.target.TargetPermanent; import mage.target.TargetPlayer; import mage.watchers.common.LandfallWatcher; /** * * @author BetaSteward_at_googlemail.com * @author North */ public class SearingBlaze extends CardImpl { public SearingBlaze(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{R}{R}"); // Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls. // Landfall - If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead. this.getSpellAbility().addTarget(new TargetPlayer()); this.getSpellAbility().addTarget(new SearingBlazeTarget()); this.getSpellAbility().addEffect(new SearingBlazeEffect()); this.getSpellAbility().addWatcher(new LandfallWatcher()); } public SearingBlaze(final SearingBlaze card) { super(card); } @Override public SearingBlaze copy() { return new SearingBlaze(this); } } class SearingBlazeEffect extends OneShotEffect { public SearingBlazeEffect() { super(Outcome.Damage); staticText = "{this} deals 1 damage to target player and 1 damage to target creature that player controls. \nLandfall - If you had a land enter the battlefield under your control this turn, {this} deals 3 damage to that player and 3 damage to that creature instead"; } public SearingBlazeEffect(final SearingBlazeEffect effect) { super(effect); } @Override public SearingBlazeEffect copy() { return new SearingBlazeEffect(this); } @Override public boolean apply(Game game, Ability source) { LandfallWatcher watcher = (LandfallWatcher) game.getState().getWatchers().get(LandfallWatcher.class.getSimpleName()); Player player = game.getPlayer(source.getTargets().get(0).getFirstTarget()); Permanent creature = game.getPermanent(source.getTargets().get(1).getFirstTarget()); int damage = 1; if (watcher != null && watcher.landPlayed(source.getControllerId())) { damage = 3; } if (player != null) { player.damage(damage, source.getSourceId(), game, false, true); } if (creature != null) { creature.damage(damage, source.getSourceId(), game, false, true); } return true; } } class SearingBlazeTarget extends TargetPermanent { public SearingBlazeTarget() { super(1, 1, new FilterCreaturePermanent(), false); } public SearingBlazeTarget(final SearingBlazeTarget target) { super(target); } @Override public boolean canTarget(UUID id, Ability source, Game game) { UUID firstTarget = source.getFirstTarget(); Permanent permanent = game.getPermanent(id); if (firstTarget != null && permanent != null && permanent.getControllerId().equals(firstTarget)) { return super.canTarget(id, source, game); } return false; } @Override public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) { Set<UUID> availablePossibleTargets = super.possibleTargets(sourceId, sourceControllerId, game); Set<UUID> possibleTargets = new HashSet<>(); MageObject object = game.getObject(sourceId); if (object instanceof StackObject) { UUID playerId = ((StackObject) object).getStackAbility().getFirstTarget(); for (UUID targetId : availablePossibleTargets) { Permanent permanent = game.getPermanent(targetId); if (permanent != null && permanent.getControllerId().equals(playerId)) { possibleTargets.add(targetId); } } } return possibleTargets; } @Override public SearingBlazeTarget copy() { return new SearingBlazeTarget(this); } }