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package mage.cards.j;
import java.util.UUID;
import mage.MageObjectReference;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
/**
* @author noxx
*/
public class JointAssault extends CardImpl {
public JointAssault(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{G}");
// Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn.
this.getSpellAbility().addEffect(new JointAssaultBoostTargetEffect(2, 2, Duration.EndOfTurn));
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
}
public JointAssault(final JointAssault card) {
super(card);
}
@Override
public JointAssault copy() {
return new JointAssault(this);
}
}
class JointAssaultBoostTargetEffect extends ContinuousEffectImpl {
private final int power;
private final int toughness;
private MageObjectReference paired;
public JointAssaultBoostTargetEffect(int power, int toughness, Duration duration) {
super(duration, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature);
this.power = power;
this.toughness = toughness;
staticText = "Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn";
}
public JointAssaultBoostTargetEffect(final JointAssaultBoostTargetEffect effect) {
super(effect);
this.power = effect.power;
this.toughness = effect.toughness;
}
@Override
public JointAssaultBoostTargetEffect copy() {
return new JointAssaultBoostTargetEffect(this);
}
@Override
public void init(Ability source, Game game) {
super.init(source, game);
UUID permanentId = targetPointer.getFirst(game, source);
Permanent target = game.getPermanent(permanentId);
if (target != null) {
if (target.getPairedCard() != null) {
this.paired = target.getPairedCard();
}
}
}
@Override
public boolean apply(Game game, Ability source) {
int affectedTargets = 0;
UUID permanentId = targetPointer.getFirst(game, source);
Permanent target = game.getPermanent(permanentId);
if (target != null) {
target.addPower(power);
target.addToughness(toughness);
affectedTargets++;
}
if (this.paired != null) {
Permanent pairedPermanent = this.paired.getPermanent(game);
if (pairedPermanent != null) {
pairedPermanent.addPower(power);
pairedPermanent.addToughness(toughness);
affectedTargets++;
}
}
return affectedTargets > 0;
}
}