/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.g; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.common.SacrificeSourceCost; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.DestroyTargetEffect; import mage.abilities.mana.ColorlessManaAbility; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.common.FilterBasicLandCard; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetCardInLibrary; import mage.target.common.TargetLandPermanent; import java.util.UUID; /** * * @author North */ public class GhostQuarter extends CardImpl { public GhostQuarter(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.LAND},""); // {T}: Add {C} to your mana pool. this.addAbility(new ColorlessManaAbility()); // {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library. SimpleActivatedAbility ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DestroyTargetEffect(), new TapSourceCost()); ability.addCost(new SacrificeSourceCost()); ability.addTarget(new TargetLandPermanent()); ability.addEffect(new GhostQuarterEffect()); this.addAbility(ability); } public GhostQuarter(final GhostQuarter card) { super(card); } @Override public GhostQuarter copy() { return new GhostQuarter(this); } } class GhostQuarterEffect extends OneShotEffect { public GhostQuarterEffect() { super(Outcome.PutLandInPlay); this.staticText = "Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library"; } public GhostQuarterEffect(final GhostQuarterEffect effect) { super(effect); } @Override public GhostQuarterEffect copy() { return new GhostQuarterEffect(this); } @Override public boolean apply(Game game, Ability source) { Permanent permanent = game.getPermanentOrLKIBattlefield(source.getFirstTarget()); if (permanent != null) { Player controller = game.getPlayer(permanent.getControllerId()); if (controller.chooseUse(Outcome.PutLandInPlay, "Do you wish to search for a basic land, put it onto the battlefield and then shuffle your library?", source, game)) { TargetCardInLibrary target = new TargetCardInLibrary(new FilterBasicLandCard()); if (controller.searchLibrary(target, game)) { Card card = controller.getLibrary().getCard(target.getFirstTarget(), game); if (card != null) { controller.moveCards(card, Zone.BATTLEFIELD, source, game); } } controller.shuffleLibrary(source, game); } return true; } return false; } }