/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.List; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.game.Game; import mage.players.Player; import mage.target.TargetPlayer; import mage.target.common.TargetCardInGraveyard; /** * * @author LevelX2 */ public class StreamOfConsciousness extends CardImpl { public StreamOfConsciousness(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{1}{U}"); this.subtype.add("Arcane"); // Target player shuffles up to four target cards from his or her graveyard into his or her library. this.getSpellAbility().addEffect(new StreamOfConsciousnessEffect()); this.getSpellAbility().addTarget(new TargetPlayer()); this.getSpellAbility().addTarget(new StreamOfConsciousnessTarget()); } public StreamOfConsciousness(final StreamOfConsciousness card) { super(card); } @Override public StreamOfConsciousness copy() { return new StreamOfConsciousness(this); } } class StreamOfConsciousnessEffect extends OneShotEffect { public StreamOfConsciousnessEffect() { super(Outcome.Neutral); this.staticText = "Target player shuffles up to four target cards from his or her graveyard into his or her library"; } public StreamOfConsciousnessEffect(final StreamOfConsciousnessEffect effect) { super(effect); } @Override public StreamOfConsciousnessEffect copy() { return new StreamOfConsciousnessEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getFirstTarget()); if (player != null) { List<UUID> targets = source.getTargets().get(1).getTargets(); boolean shuffle = false; for (UUID targetId : targets) { Card card = game.getCard(targetId); if (card != null) { if (player.getGraveyard().contains(card.getId())) { player.getGraveyard().remove(card); card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true); shuffle = true; } } } if (shuffle) { player.shuffleLibrary(source, game); } return true; } return false; } } class StreamOfConsciousnessTarget extends TargetCardInGraveyard { public StreamOfConsciousnessTarget() { super(0, 4, new FilterCard("cards from target player's graveyard")); } public StreamOfConsciousnessTarget(final StreamOfConsciousnessTarget target) { super(target); } @Override public boolean canTarget(UUID id, Ability source, Game game) { Card card = game.getCard(id); if (card != null && game.getState().getZone(card.getId()) == Zone.GRAVEYARD) { UUID firstTarget = source.getFirstTarget(); if (firstTarget != null && game.getPlayer(firstTarget).getGraveyard().contains(id)) { return filter.match(card, game); } } return false; } @Override public StreamOfConsciousnessTarget copy() { return new StreamOfConsciousnessTarget(this); } }