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package mage.cards.c;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.VigilanceAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.filter.common.FilterControlledArtifactPermanent;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.common.FilterControlledEnchantmentPermanent;
import mage.filter.common.FilterControlledPlaneswalkerPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetControlledPermanent;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
/**
*
* @author fireshoes
*/
public class CataclysmicGearhulk extends CardImpl {
public CataclysmicGearhulk(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT,CardType.CREATURE},"{3}{W}{W}");
this.subtype.add("Construct");
this.power = new MageInt(4);
this.toughness = new MageInt(5);
// Vigilance
this.addAbility(VigilanceAbility.getInstance());
// When Cataclysmic Gearhulk enters the battlefield, each player chooses from among the non-land permanents he or she controls an artifact, a creature,
// an enchantment, and a planeswalker, then sacrifices the rest.
this.addAbility(new EntersBattlefieldTriggeredAbility(new CataclysmicGearhulkEffect(), false));
}
public CataclysmicGearhulk(final CataclysmicGearhulk card) {
super(card);
}
@Override
public CataclysmicGearhulk copy() {
return new CataclysmicGearhulk(this);
}
}
class CataclysmicGearhulkEffect extends OneShotEffect {
private static final FilterControlledArtifactPermanent filterArtifact = new FilterControlledArtifactPermanent("artifact");
private static final FilterControlledCreaturePermanent filterCreature = new FilterControlledCreaturePermanent("creature");
private static final FilterControlledEnchantmentPermanent filterEnchantment = new FilterControlledEnchantmentPermanent("enchantment");
private static final FilterControlledPlaneswalkerPermanent filterPlaneswalker = new FilterControlledPlaneswalkerPermanent("planeswalker");
static {
filterArtifact.add(Predicates.and(
new CardTypePredicate(CardType.ARTIFACT),
Predicates.not(new CardTypePredicate(CardType.LAND))));
filterCreature.add(Predicates.and(
new CardTypePredicate(CardType.CREATURE),
Predicates.not(new CardTypePredicate(CardType.LAND))));
filterEnchantment.add(Predicates.and(
new CardTypePredicate(CardType.ENCHANTMENT),
Predicates.not(new CardTypePredicate(CardType.LAND))));
filterPlaneswalker.add(Predicates.and(
new CardTypePredicate(CardType.PLANESWALKER),
Predicates.not(new CardTypePredicate(CardType.LAND))));
}
public CataclysmicGearhulkEffect() {
super(Outcome.DestroyPermanent);
staticText = "Each player chooses from among the non-land permanents he or she controls an artifact, a creature, an enchantment, and a planeswalker, "
+ "then sacrifices the rest";
}
public CataclysmicGearhulkEffect(CataclysmicGearhulkEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
List<Card> chosen = new ArrayList<>();
for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
Player player = game.getPlayer(playerId);
Target target1 = new TargetControlledPermanent(1, 1, filterArtifact, true);
Target target2 = new TargetControlledPermanent(1, 1, filterCreature, true);
Target target3 = new TargetControlledPermanent(1, 1, filterEnchantment, true);
Target target4 = new TargetControlledPermanent(1, 1, filterPlaneswalker, true);
if (target1.canChoose(player.getId(), game)) {
while (player.canRespond() && !target1.isChosen() && target1.canChoose(player.getId(), game)) {
player.chooseTarget(Outcome.Benefit, target1, source, game);
}
Permanent artifact = game.getPermanent(target1.getFirstTarget());
if (artifact != null) {
chosen.add(artifact);
}
target1.clearChosen();
}
if (target2.canChoose(player.getId(), game)) {
while (player.canRespond() && !target2.isChosen() && target2.canChoose(player.getId(), game)) {
player.chooseTarget(Outcome.Benefit, target2, source, game);
}
Permanent creature = game.getPermanent(target2.getFirstTarget());
if (creature != null) {
chosen.add(creature);
}
target2.clearChosen();
}
if (target3.canChoose(player.getId(), game)) {
while (player.canRespond() && !target3.isChosen() && target3.canChoose(player.getId(), game)) {
player.chooseTarget(Outcome.Benefit, target3, source, game);
}
Permanent enchantment = game.getPermanent(target3.getFirstTarget());
if (enchantment != null) {
chosen.add(enchantment);
}
target3.clearChosen();
}
if (target4.canChoose(player.getId(), game)) {
while (player.canRespond() && !target4.isChosen() && target4.canChoose(player.getId(), game)) {
player.chooseTarget(Outcome.Benefit, target4, source, game);
}
Permanent planeswalker = game.getPermanent(target4.getFirstTarget());
if (planeswalker != null) {
chosen.add(planeswalker);
}
target4.clearChosen();
}
}
for (Permanent permanent : game.getBattlefield().getAllActivePermanents()) {
if (!chosen.contains(permanent) && !permanent.isLand()) {
permanent.sacrifice(source.getSourceId(), game);
}
}
return true;
}
@Override
public CataclysmicGearhulkEffect copy() {
return new CataclysmicGearhulkEffect(this);
}
}