/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.a; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.game.Game; import mage.players.Player; import mage.target.TargetCard; import mage.target.TargetPlayer; import java.util.UUID; /** * * @author Quercitron */ public class AgonizingMemories extends CardImpl { public AgonizingMemories(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{2}{B}{B}"); // Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order. this.getSpellAbility().addEffect(new AgonizingMemoriesEffect()); this.getSpellAbility().addTarget(new TargetPlayer()); } public AgonizingMemories(final AgonizingMemories card) { super(card); } @Override public AgonizingMemories copy() { return new AgonizingMemories(this); } } class AgonizingMemoriesEffect extends OneShotEffect { public AgonizingMemoriesEffect() { super(Outcome.Discard); this.staticText = "Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order."; } public AgonizingMemoriesEffect(final AgonizingMemoriesEffect effect) { super(effect); } @Override public AgonizingMemoriesEffect copy() { return new AgonizingMemoriesEffect(this); } @Override public boolean apply(Game game, Ability source) { Player targetPlayer = game.getPlayer(source.getFirstTarget()); Player you = game.getPlayer(source.getControllerId()); if (targetPlayer != null && you != null) { chooseCardInHandAndPutOnTopOfLibrary(game, source, you, targetPlayer); chooseCardInHandAndPutOnTopOfLibrary(game, source, you, targetPlayer); return true; } return false; } private void chooseCardInHandAndPutOnTopOfLibrary(Game game, Ability source, Player you, Player targetPlayer) { if (!targetPlayer.getHand().isEmpty()) { TargetCard target = new TargetCard(Zone.HAND, new FilterCard("card to put on the top of library (last chosen will be on top)")); if (you.choose(Outcome.Benefit, targetPlayer.getHand(), target, game)) { Card card = targetPlayer.getHand().get(target.getFirstTarget(), game); if (card != null) { targetPlayer.moveCardToLibraryWithInfo(card, source.getSourceId(), game, Zone.HAND, true, false); } } } } }