/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.t; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.DoIfCostPaid; import mage.abilities.effects.common.GainLifeEffect; import mage.abilities.keyword.FlyingAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.choices.ChoiceColor; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.SuperType; import mage.filter.FilterPermanent; import mage.filter.predicate.mageobject.ColorPredicate; import mage.game.Game; import mage.players.Player; import java.util.UUID; /** * * @author fireshoes */ public class TrevaTheRenewer extends CardImpl { public TrevaTheRenewer(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{G}{W}{U}"); addSuperType(SuperType.LEGENDARY); this.subtype.add("Dragon"); this.power = new MageInt(6); this.toughness = new MageInt(6); // Flying this.addAbility(FlyingAbility.getInstance()); // Whenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color. this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new DoIfCostPaid(new TrevaTheRenewerEffect(), new ManaCostsImpl("{2}{W}")), false)); } public TrevaTheRenewer(final TrevaTheRenewer card) { super(card); } @Override public TrevaTheRenewer copy() { return new TrevaTheRenewer(this); } } class TrevaTheRenewerEffect extends OneShotEffect { public TrevaTheRenewerEffect() { super(Outcome.Benefit); this.staticText = "choose a color, then you gain 1 life for each permanent of that color."; } public TrevaTheRenewerEffect(final TrevaTheRenewerEffect effect) { super(effect); } @Override public TrevaTheRenewerEffect copy() { return new TrevaTheRenewerEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller == null) { return false; } ChoiceColor choice = new ChoiceColor(); controller.choose(outcome, choice, game); if (choice.getColor() != null) { game.informPlayers(new StringBuilder(controller.getLogName()).append(" chooses ").append(choice.getColor()).toString()); FilterPermanent filter = new FilterPermanent(); filter.add(new ColorPredicate(choice.getColor())); int cardsWithColor = game.getBattlefield().count(filter, source.getSourceId(), controller.getId(), game); if (cardsWithColor > 0) { new GainLifeEffect(cardsWithColor).apply(game, source); } return true; } return false; } }