/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.g; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.*; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.filter.predicate.Predicates; import mage.filter.predicate.mageobject.CardTypePredicate; import mage.game.Game; import mage.players.Player; import mage.target.TargetCard; import java.util.UUID; /** * * @author LevelX2 */ public class GrislySalvage extends CardImpl { public GrislySalvage(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{B}{G}"); // Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard. this.getSpellAbility().addEffect(new GrislySalvageEffect()); } public GrislySalvage(final GrislySalvage card) { super(card); } @Override public GrislySalvage copy() { return new GrislySalvage(this); } } class GrislySalvageEffect extends OneShotEffect { private static final FilterCard filterPutInHand = new FilterCard("creature or land card to put in hand"); static { filterPutInHand.add(Predicates.or(new CardTypePredicate(CardType.CREATURE), new CardTypePredicate(CardType.LAND))); } public GrislySalvageEffect() { super(Outcome.DrawCard); this.staticText = "Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard"; } public GrislySalvageEffect(final GrislySalvageEffect effect) { super(effect); } @Override public GrislySalvageEffect copy() { return new GrislySalvageEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); MageObject sourceObject = game.getObject(source.getSourceId()); if (sourceObject != null && controller != null) { Cards cards = new CardsImpl(); cards.addAll(controller.getLibrary().getTopCards(game, 5)); boolean properCardFound = false; for (Card card: cards.getCards(game)) { if (filterPutInHand.match(card, source.getSourceId(), source.getControllerId(), game)) { properCardFound = true; } } if (!cards.isEmpty()) { controller.revealCards(sourceObject.getName(), cards, game); TargetCard target = new TargetCard(Zone.LIBRARY, filterPutInHand); if (properCardFound && controller.chooseUse(outcome, "Put a creature or land card from the revealed cards into your hand?", source, game) && controller.choose(Outcome.DrawCard, cards, target, game)) { Card card = game.getCard(target.getFirstTarget()); if (card != null) { controller.moveCards(card, Zone.HAND, source, game); cards.remove(card); } } controller.moveCards(cards, Zone.GRAVEYARD, source, game); } return true; } return false; } }