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package mage.cards.q;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.condition.common.SourceOnBattlefieldControlUnchangedCondition;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.filter.common.FilterControlledArtifactPermanent;
import mage.target.TargetPermanent;
/**
*
* @author Styxo
*/
public class QuicksmithSpy extends CardImpl {
public QuicksmithSpy(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{U}");
this.subtype.add("Human");
this.subtype.add("Artificer");
this.power = new MageInt(2);
this.toughness = new MageInt(3);
// When Quicksmith Spy enters the battlefield, target artifact you control gains "{T}: Draw a card" for as long as you control Quicksmith Spy.
Ability artifactAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DrawCardSourceControllerEffect(1), new TapSourceCost());
ConditionalContinuousEffect effect = new ConditionalContinuousEffect(
new GainAbilityTargetEffect(artifactAbility, Duration.Custom),
new SourceOnBattlefieldControlUnchangedCondition(),
"target artifact you control gains \"{T}: Draw a card\" for as long as you control {this}");
Ability ability = new EntersBattlefieldTriggeredAbility(effect, false);
ability.addTarget(new TargetPermanent(new FilterControlledArtifactPermanent()));
this.addAbility(ability);
}
public QuicksmithSpy(final QuicksmithSpy card) {
super(card);
}
@Override
public QuicksmithSpy copy() {
return new QuicksmithSpy(this);
}
}