/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.a; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.Effect; import mage.abilities.effects.common.AdditionalCombatPhaseEffect; import mage.abilities.effects.common.UntapAllControllerEffect; import mage.abilities.keyword.FlyingAbility; import mage.abilities.keyword.HasteAbility; import mage.abilities.keyword.VigilanceAbility; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SuperType; import mage.constants.Zone; import mage.filter.common.FilterControlledCreaturePermanent; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import java.util.UUID; /** * * @author LevelX2 */ public class AureliaTheWarleader extends CardImpl { public AureliaTheWarleader(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{R}{R}{W}{W}"); addSuperType(SuperType.LEGENDARY); this.subtype.add("Angel"); this.power = new MageInt(3); this.toughness = new MageInt(4); // Flying, vigilance, haste this.addAbility(FlyingAbility.getInstance()); this.addAbility(VigilanceAbility.getInstance()); this.addAbility(HasteAbility.getInstance()); // Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase. Ability ability = new AureliaAttacksTriggeredAbility(new UntapAllControllerEffect(new FilterControlledCreaturePermanent(),"untap all creatures you control"), false); ability.addEffect(new AdditionalCombatPhaseEffect()); this.addAbility(ability); } public AureliaTheWarleader(final AureliaTheWarleader card) { super(card); } @Override public AureliaTheWarleader copy() { return new AureliaTheWarleader(this); } } class AureliaAttacksTriggeredAbility extends TriggeredAbilityImpl { protected String text; public AureliaAttacksTriggeredAbility(Effect effect, boolean optional) { super(Zone.BATTLEFIELD, effect, optional); } public AureliaAttacksTriggeredAbility(Effect effect, boolean optional, String text) { super(Zone.BATTLEFIELD, effect, optional); this.text = text; } public AureliaAttacksTriggeredAbility(final AureliaAttacksTriggeredAbility ability) { super(ability); this.text = ability.text; } @Override public void reset(Game game) { Card sourceCard = game.getCard(getSourceId()); game.getState().setValue(getValueKey(sourceCard, game), 0); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.ATTACKER_DECLARED; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (event.getSourceId().equals(this.getSourceId()) ) { Card sourceCard = game.getCard(getSourceId()); Integer amountAttacks = (Integer) game.getState().getValue(getValueKey(sourceCard, game)); if (amountAttacks == null || amountAttacks < 1) { if (amountAttacks == null) { amountAttacks = 1; } else { ++amountAttacks; } game.getState().setValue(getValueKey(sourceCard, game), amountAttacks); return true; } } return false; } protected String getValueKey(Card sourceCard, Game game) { if (sourceCard == null) { return ""; } return new StringBuilder(this.getId().toString()).append(sourceCard.getZoneChangeCounter(game)).append("amountAttacks").toString(); } @Override public String getRule() { if (text == null || text.isEmpty()) { return "Whenever {this} attacks for the first time each turn, " + super.getRule(); } return text; } @Override public AureliaAttacksTriggeredAbility copy() { return new AureliaAttacksTriggeredAbility(this); } }