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package mage.cards.a;
import mage.abilities.Ability;
import mage.abilities.LoyaltyAbility;
import mage.abilities.common.PlanswalkerEntersWithLoyalityCountersAbility;
import mage.abilities.dynamicvalue.common.ControllerLifeCount;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.RevealCardsFromLibraryUntilEffect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.common.FilterCreatureCard;
import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
/**
*
* @author Styxo
*/
public class AjaniValiantProtector extends CardImpl {
public AjaniValiantProtector(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.PLANESWALKER}, "{4}{G}{W}");
this.subtype.add("Ajani");
this.addAbility(new PlanswalkerEntersWithLoyalityCountersAbility(4));
// +2: Put two +1/+1 counters on up to one target creature.
Ability ability = new LoyaltyAbility(new AddCountersTargetEffect(CounterType.P1P1.createInstance(2)), 2);
ability.addTarget(new TargetCreaturePermanent(0, 1));
this.addAbility(ability);
// +1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
this.addAbility(new LoyaltyAbility(new RevealCardsFromLibraryUntilEffect(new FilterCreatureCard(), Zone.HAND, Zone.LIBRARY), 1));
// -11: Put X +1/+1 counters on target creature, where X is your life total. That creature gains trample until end of turn.
Effect effect = new AddCountersTargetEffect(CounterType.P1P1.createInstance(), new ControllerLifeCount());
effect.setText("Put X +1/+1 counters on target creature, where X is your life total.");
ability = new LoyaltyAbility(effect, -11);
effect = new GainAbilityTargetEffect(TrampleAbility.getInstance(), Duration.EndOfTurn);
effect.setText("That creature gains trample until end of turn");
ability.addEffect(effect);
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}
public AjaniValiantProtector(final AjaniValiantProtector card) {
super(card);
}
@Override
public AjaniValiantProtector copy() {
return new AjaniValiantProtector(this);
}
}