/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.p; import java.util.UUID; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.filter.FilterSpell; import mage.game.Game; import mage.game.stack.StackObject; import mage.players.Player; import mage.target.TargetSpell; /** * * @author LevelX2 */ public class PsychicStrike extends CardImpl { public PsychicStrike(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{1}{U}{B}"); // Counter target spell. Its controller puts the top two cards of his or her library into his or her graveyard. this.getSpellAbility().addTarget(new TargetSpell(new FilterSpell())); this.getSpellAbility().addEffect(new PsychicStrikeEffect()); } public PsychicStrike(final PsychicStrike card) { super(card); } @Override public PsychicStrike copy() { return new PsychicStrike(this); } } class PsychicStrikeEffect extends OneShotEffect { public PsychicStrikeEffect() { super(Outcome.Detriment); staticText = "Counter target spell. Its controller puts the top two cards of his or her library into his or her graveyard"; } public PsychicStrikeEffect(final PsychicStrikeEffect effect) { super(effect); } @Override public PsychicStrikeEffect copy() { return new PsychicStrikeEffect(this); } @Override public boolean apply(Game game, Ability source) { boolean countered = false; StackObject stackObject = game.getStack().getStackObject(targetPointer.getFirst(game, source)); if (game.getStack().counter(source.getFirstTarget(), source.getSourceId(), game)) { countered = true; } if (stackObject != null) { Player controller = game.getPlayer(stackObject.getControllerId()); if (controller != null) { controller.moveCards(controller.getLibrary().getTopCards(game, 2), Zone.GRAVEYARD, source, game); } } return countered; } }