/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldAbility; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.costs.common.SacrificeTargetCost; import mage.abilities.effects.PreventionEffectImpl; import mage.abilities.effects.common.CreateTokenEffect; import mage.abilities.effects.common.ReturnSourceFromGraveyardToBattlefieldEffect; import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.SuperType; import mage.constants.Zone; import mage.counters.CounterType; import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import mage.game.permanent.token.SpiritToken; import mage.target.common.TargetControlledPermanent; import java.util.UUID; /** * * @author LevelX2 */ public class SekkiSeasonsGuide extends CardImpl { private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("eight Spirits"); static { filter.add(new SubtypePredicate("Spirit")); } public SekkiSeasonsGuide(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{5}{G}{G}{G}"); addSuperType(SuperType.LEGENDARY); this.subtype.add("Spirit"); this.power = new MageInt(0); this.toughness = new MageInt(0); // Sekki, Seasons' Guide enters the battlefield with eight +1/+1 counters on it. this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance(8)), "with eight +1/+1 counters on it")); // If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and create that many 1/1 colorless Spirit creature tokens. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SekkiSeasonsGuideEffect())); // Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield. this.addAbility(new SimpleActivatedAbility( Zone.GRAVEYARD, new ReturnSourceFromGraveyardToBattlefieldEffect(), new SacrificeTargetCost(new TargetControlledPermanent(8, 8, filter, true)))); } public SekkiSeasonsGuide(final SekkiSeasonsGuide card) { super(card); } @Override public SekkiSeasonsGuide copy() { return new SekkiSeasonsGuide(this); } } class SekkiSeasonsGuideEffect extends PreventionEffectImpl { public SekkiSeasonsGuideEffect() { super(Duration.WhileOnBattlefield, Integer.MAX_VALUE, false, false); staticText = "If damage would be dealt to {this}, prevent that damage, remove that many +1/+1 counters from {this}, and create that many 1/1 colorless Spirit creature tokens"; } public SekkiSeasonsGuideEffect(final SekkiSeasonsGuideEffect effect) { super(effect); } @Override public SekkiSeasonsGuideEffect copy() { return new SekkiSeasonsGuideEffect(this); } @Override public boolean apply(Game game, Ability source) { return true; } @Override public boolean replaceEvent(GameEvent event, Ability source, Game game) { int damage = event.getAmount(); preventDamageAction(event, source, game); Permanent permanent = game.getPermanent(source.getSourceId()); if (permanent != null) { permanent.removeCounters(CounterType.P1P1.createInstance(damage), game); } new CreateTokenEffect(new SpiritToken(), damage).apply(game, source); return true; } @Override public boolean applies(GameEvent event, Ability source, Game game) { if (super.applies(event, source, game)) { if (event.getTargetId().equals(source.getSourceId())) { return true; } } return false; } }