/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.f; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.condition.Condition; import mage.abilities.condition.common.IsStepCondition; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.decorator.ConditionalActivatedAbility; import mage.abilities.decorator.ConditionalTriggeredAbility; import mage.abilities.effects.common.GainLifeEffect; import mage.abilities.effects.common.ReturnSourceFromGraveyardToBattlefieldEffect; import mage.abilities.keyword.FirstStrikeAbility; import mage.abilities.keyword.FlyingAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.PhaseStep; import mage.constants.TargetController; import mage.constants.Zone; import mage.game.Game; import java.util.UUID; /** * * @author Loki */ public class FiremaneAngel extends CardImpl { public FiremaneAngel(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{R}{W}{W}"); this.subtype.add("Angel"); this.power = new MageInt(4); this.toughness = new MageInt(3); // Flying this.addAbility(FlyingAbility.getInstance()); // Firststrike this.addAbility(FirstStrikeAbility.getInstance()); // At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life. Ability ability = new ConditionalTriggeredAbility( new BeginningOfUpkeepTriggeredAbility(Zone.ALL, new GainLifeEffect(1), TargetController.YOU, true), SourceOnBattlefieldOrGraveyardCondition.instance, "At the beginning of your upkeep, if {this} is in your graveyard or on the battlefield, you may gain 1 life"); this.addAbility(ability); // {6}{R}{R}{W}{W}: Return Firemane Angel from your graveyard to the battlefield. Activate this ability only during your upkeep. this.addAbility(new ConditionalActivatedAbility(Zone.GRAVEYARD, new ReturnSourceFromGraveyardToBattlefieldEffect(), new ManaCostsImpl("{6}{R}{R}{W}{W}"), new IsStepCondition(PhaseStep.UPKEEP), null)); } public FiremaneAngel(final FiremaneAngel card) { super(card); } @Override public FiremaneAngel copy() { return new FiremaneAngel(this); } } enum SourceOnBattlefieldOrGraveyardCondition implements Condition { instance; @Override public boolean apply(Game game, Ability source) { return game.getState().getZone(source.getSourceId()) == Zone.GRAVEYARD || game.getState().getZone(source.getSourceId()) == Zone.BATTLEFIELD; } @Override public String toString() { return "if {this} is in your graveyard or on the battlefield"; } }