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package mage.cards.l;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.ActivateAsSorceryActivatedAbility;
import mage.abilities.common.AttacksTriggeredAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
import mage.abilities.keyword.SpaceflightAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.game.permanent.token.TrooperToken;
/**
*
* @author Styxo
*/
public class LAATGunship extends CardImpl {
public LAATGunship(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{3}{W}");
this.subtype.add("Starship");
this.power = new MageInt(3);
this.toughness = new MageInt(2);
// When LAAT Gunship attacks, create a 1/1 white Trooper creature token on to battlefield tapped and attacking.
this.addAbility(new AttacksTriggeredAbility(new CreateTokenEffect(new TrooperToken(), 1, true, true), false));
// {W}: LAAT Gunship gains spaceflight until the end of turn. Activate this ability only as a sorcery
this.addAbility(new ActivateAsSorceryActivatedAbility(Zone.BATTLEFIELD, new GainAbilitySourceEffect(SpaceflightAbility.getInstance(), Duration.EndOfTurn), new ManaCostsImpl("{W}")));
}
public LAATGunship(final LAATGunship card) {
super(card);
}
@Override
public LAATGunship copy() {
return new LAATGunship(this);
}
}