/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.n; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.continuous.GainAbilityAllEffect; import mage.abilities.keyword.LifelinkAbility; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.common.FilterCreatureCard; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.game.Game; import mage.game.permanent.token.ZombieToken; import mage.players.Player; import mage.target.TargetPlayer; /** * * @author jeffwadsworth */ public class NecromancersCovenant extends CardImpl { private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("Zombies you control"); static { filter.add(new SubtypePredicate("Zombie")); } public NecromancersCovenant(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{3}{W}{B}{B}"); // When Necromancer's Covenant enters the battlefield, exile all creature cards from target player's graveyard, then create a 2/2 black Zombie creature token for each card exiled this way. Ability ability = new EntersBattlefieldTriggeredAbility(new NecromancersConvenantEffect(), false); ability.addTarget(new TargetPlayer()); this.addAbility(ability); // Zombies you control have lifelink. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(LifelinkAbility.getInstance(), Duration.WhileOnBattlefield, filter))); } public NecromancersCovenant(final NecromancersCovenant card) { super(card); } @Override public NecromancersCovenant copy() { return new NecromancersCovenant(this); } } class NecromancersConvenantEffect extends OneShotEffect { public NecromancersConvenantEffect() { super(Outcome.PutCreatureInPlay); staticText = "exile all creature cards from target player's graveyard, then create a 2/2 black Zombie creature token for each card exiled this way"; } public NecromancersConvenantEffect(NecromancersConvenantEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getFirstTarget()); if (player == null) { return false; } int count = 0; for (Card card : player.getGraveyard().getCards(new FilterCreatureCard(), game)) { if (card.moveToExile(source.getSourceId(), "Necromancer Covenant", source.getSourceId(), game)) { count += 1; } } ZombieToken zombieToken = new ZombieToken(); if (zombieToken.putOntoBattlefield(count, game, source.getSourceId(), source.getControllerId())) { return true; } return false; } @Override public NecromancersConvenantEffect copy() { return new NecromancersConvenantEffect(this); } }