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package mage.cards.n;
import java.util.UUID;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.constants.ComparisonType;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
import mage.abilities.costs.AlternativeCostSourceAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ExileTargetEffect;
import mage.abilities.effects.common.PutTokenOntoBattlefieldCopyTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.filter.predicate.permanent.AttackingPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetAttackingCreature;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author jeffwadsworth
*/
public class NemesisTrap extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("If a white creature is attacking");
static {
filter.add(new ColorPredicate(ObjectColor.WHITE));
filter.add(new AttackingPredicate());
}
public NemesisTrap(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{4}{B}{B}");
this.subtype.add("Trap");
// If a white creature is attacking, you may pay {B}{B} rather than pay Nemesis Trap's mana cost.
this.addAbility(new AlternativeCostSourceAbility(new ManaCostsImpl("{B}{B}"), new PermanentsOnTheBattlefieldCondition(filter, ComparisonType.MORE_THAN, 0, false)));
// Exile target attacking creature. Create a token that's a copy of that creature. Exile it at the beginning of the next end step.
this.getSpellAbility().addEffect(new NemesisTrapEffect());
this.getSpellAbility().addTarget(new TargetAttackingCreature());
}
public NemesisTrap(final NemesisTrap card) {
super(card);
}
@Override
public NemesisTrap copy() {
return new NemesisTrap(this);
}
}
class NemesisTrapEffect extends OneShotEffect {
public NemesisTrapEffect() {
super(Outcome.Exile);
this.staticText = "Exile target attacking creature. Create a token that's a copy of that creature. Exile it at the beginning of the next end step";
}
public NemesisTrapEffect(final NemesisTrapEffect effect) {
super(effect);
}
@Override
public NemesisTrapEffect copy() {
return new NemesisTrapEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent targetedCreature = game.getPermanentOrLKIBattlefield(source.getFirstTarget());
Player controller = game.getPlayer(source.getControllerId());
if (controller != null && targetedCreature != null) {
// exile target
controller.moveCards(targetedCreature, Zone.EXILED, source, game);
// create token
PutTokenOntoBattlefieldCopyTargetEffect effect = new PutTokenOntoBattlefieldCopyTargetEffect();
effect.setTargetPointer(new FixedTarget(targetedCreature, game));
effect.apply(game, source);
for (Permanent addedToken : effect.getAddedPermanent()) {
Effect exileEffect = new ExileTargetEffect("Exile " + addedToken.getName() + " at the beginning of the next end step");
exileEffect.setTargetPointer(new FixedTarget(addedToken, game));
DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(exileEffect);
game.addDelayedTriggeredAbility(delayedAbility, source);
}
return true;
}
return false;
}
}