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package mage.abilities.effects.common.continuous;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.RestrictionEffect;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.PhaseStep;
import mage.constants.SubLayer;
import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author LevelX2
*/
public class UntapAllDuringEachOtherPlayersUntapStepEffect extends ContinuousEffectImpl {
private final FilterPermanent filter;
public UntapAllDuringEachOtherPlayersUntapStepEffect(FilterPermanent filter) {
super(Duration.WhileOnBattlefield, Outcome.Untap);
this.filter = filter;
staticText = setStaticText();
}
public UntapAllDuringEachOtherPlayersUntapStepEffect(final UntapAllDuringEachOtherPlayersUntapStepEffect effect) {
super(effect);
this.filter = effect.filter;
}
@Override
public UntapAllDuringEachOtherPlayersUntapStepEffect copy() {
return new UntapAllDuringEachOtherPlayersUntapStepEffect(this);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
Boolean applied = (Boolean) game.getState().getValue(source.getSourceId() + "applied");
if (applied == null) {
applied = Boolean.FALSE;
}
if (!applied && layer == Layer.RulesEffects) {
if (!source.getControllerId().equals(game.getActivePlayerId()) && game.getStep().getType() == PhaseStep.UNTAP) {
game.getState().setValue(source.getSourceId() + "applied", true);
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(filter, source.getControllerId(), game)) {
boolean untap = true;
for (RestrictionEffect effect : game.getContinuousEffects().getApplicableRestrictionEffects(permanent, game).keySet()) {
untap &= effect.canBeUntapped(permanent, source, game);
}
if (untap) {
permanent.untap(game);
}
}
}
} else if (applied && layer == Layer.RulesEffects) {
if (game.getStep().getType() == PhaseStep.END_TURN) {
game.getState().setValue(source.getSourceId() + "applied", false);
}
}
return true;
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public boolean hasLayer(Layer layer) {
return layer == Layer.RulesEffects;
}
private String setStaticText() {
StringBuilder sb = new StringBuilder("Untap ");
if (!filter.getMessage().startsWith("each")) {
sb.append("all ");
}
sb.append(filter.getMessage());
sb.append(" during each other player's untap step");
return sb.toString();
}
}