/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.h; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.stack.Spell; import mage.players.Player; import mage.target.targetpointer.FixedTarget; /** * * @author emerald000 */ public class HeartwoodStoryteller extends CardImpl { public HeartwoodStoryteller(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{G}{G}"); this.subtype.add("Treefolk"); this.power = new MageInt(2); this.toughness = new MageInt(3); // Whenever a player casts a noncreature spell, each of that player's opponents may draw a card. this.addAbility(new HeartwoodStorytellerTriggeredAbility()); } public HeartwoodStoryteller(final HeartwoodStoryteller card) { super(card); } @Override public HeartwoodStoryteller copy() { return new HeartwoodStoryteller(this); } } class HeartwoodStorytellerTriggeredAbility extends TriggeredAbilityImpl { HeartwoodStorytellerTriggeredAbility() { super(Zone.BATTLEFIELD, new HeartwoodStorytellerEffect(), false); } HeartwoodStorytellerTriggeredAbility(final HeartwoodStorytellerTriggeredAbility ability) { super(ability); } @Override public HeartwoodStorytellerTriggeredAbility copy() { return new HeartwoodStorytellerTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.SPELL_CAST; } @Override public boolean checkTrigger(GameEvent event, Game game) { Spell spell = game.getStack().getSpell(event.getTargetId()); if (spell != null && !spell.isCreature()) { for (Effect effect : this.getEffects()) { effect.setTargetPointer(new FixedTarget(event.getPlayerId())); } return true; } return false; } @Override public String getRule() { return "Whenever a player casts a noncreature spell, each of that player's opponents may draw a card."; } } class HeartwoodStorytellerEffect extends OneShotEffect { HeartwoodStorytellerEffect() { super(Outcome.DrawCard); this.staticText = "Each of that player's opponents may draw a card"; } HeartwoodStorytellerEffect(final HeartwoodStorytellerEffect effect) { super(effect); } @Override public HeartwoodStorytellerEffect copy() { return new HeartwoodStorytellerEffect(this); } @Override public boolean apply(Game game, Ability source) { for (UUID playerId : game.getOpponents(this.getTargetPointer().getFirst(game, source))) { Player player = game.getPlayer(playerId); if (player != null) { if (player.chooseUse(outcome, "Draw a card?", source, game)) { player.drawCards(1, game); } } } return true; } }