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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.cards.f;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SuperType;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.mageobject.SupertypePredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInHand;
import java.util.UUID;
/**
*
* @author fireshoes
*/
public class FirebrandRanger extends CardImpl {
public FirebrandRanger(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{R}");
this.subtype.add("Human");
this.subtype.add("Soldier");
this.power = new MageInt(2);
this.toughness = new MageInt(1);
// {G}, {tap}: You may put a basic land card from your hand onto the battlefield.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new PutLandOnBattlefieldEffect(), new ManaCostsImpl("{G}"));
ability.addCost(new TapSourceCost());
this.addAbility(ability);
}
public FirebrandRanger(final FirebrandRanger card) {
super(card);
}
@Override
public FirebrandRanger copy() {
return new FirebrandRanger(this);
}
}
class PutLandOnBattlefieldEffect extends OneShotEffect {
private static final FilterCard filter = new FilterCard("basic land card");
static {
filter.add(Predicates.and(new CardTypePredicate(CardType.LAND), new SupertypePredicate(SuperType.BASIC)));
}
private static final String choiceText = "Put a basic land card from your hand onto the battlefield?";
public PutLandOnBattlefieldEffect() {
super(Outcome.PutLandInPlay);
this.staticText = "put a basic land card from your hand onto the battlefield";
}
public PutLandOnBattlefieldEffect(final PutLandOnBattlefieldEffect effect) {
super(effect);
}
@Override
public PutLandOnBattlefieldEffect copy() {
return new PutLandOnBattlefieldEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null || !player.chooseUse(Outcome.PutLandInPlay, choiceText, source, game)) {
return false;
}
TargetCardInHand target = new TargetCardInHand(filter);
if (player.choose(Outcome.PutLandInPlay, target, source.getSourceId(), game)) {
Card card = game.getCard(target.getFirstTarget());
if (card != null) {
card.putOntoBattlefield(game, Zone.HAND, source.getSourceId(), source.getControllerId());
return true;
}
}
return false;
}
}