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package mage.cards.c;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.ActivatedAbilityImpl;
import mage.abilities.condition.Condition;
import mage.abilities.condition.common.CardsInControllerGraveCondition;
import mage.abilities.costs.common.ExileFromGraveCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCosts;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.Effects;
import mage.abilities.effects.common.discard.DiscardTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.target.TargetPlayer;
import mage.target.common.TargetCardInYourGraveyard;
import java.util.UUID;
/**
*
* @author cbt33
*/
public class CabalInquisitor extends CardImpl {
public CabalInquisitor(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{B}");
this.subtype.add("Human");
this.subtype.add("Minion");
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// Threshold - {1}{B}, {T}, Exile two cards from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery, and only if seven or more cards are in your graveyard.
Ability ability = new ActivateAsSorceryConditionalActivatedAbility(Zone.BATTLEFIELD, new DiscardTargetEffect(1), new ManaCostsImpl("{1}{B}"), new CardsInControllerGraveCondition(7));
ability.addTarget(new TargetPlayer());
ability.addCost(new TapSourceCost());
ability.addCost(new ExileFromGraveCost(new TargetCardInYourGraveyard(2, new FilterCard("cards from your graveyard"))));
ability.setAbilityWord(AbilityWord.THRESHOLD);
this.addAbility(ability);
}
public CabalInquisitor(final CabalInquisitor card) {
super(card);
}
@Override
public CabalInquisitor copy() {
return new CabalInquisitor(this);
}
}
class ActivateAsSorceryConditionalActivatedAbility extends ActivatedAbilityImpl {
private Condition condition;
private static final Effects emptyEffects = new Effects();
public ActivateAsSorceryConditionalActivatedAbility(Zone zone, Effect effect, ManaCosts cost, Condition condition) {
super(zone, effect, cost);
this.condition = condition;
timing = TimingRule.SORCERY;
}
public ActivateAsSorceryConditionalActivatedAbility(final ActivateAsSorceryConditionalActivatedAbility ability) {
super(ability);
this.condition = ability.condition;
}
@Override
public Effects getEffects(Game game, EffectType effectType) {
if (!condition.apply(game, this)) {
return emptyEffects;
}
return super.getEffects(game, effectType);
}
@Override
public boolean canActivate(UUID playerId, Game game) {
if (!condition.apply(game, this)) {
return false;
}
return super.canActivate(playerId, game);
}
@Override
public ActivateAsSorceryConditionalActivatedAbility copy() {
return new ActivateAsSorceryConditionalActivatedAbility(this);
}
@Override
public String getRule() {
return super.getRule() + " Activate this ability only any time you could cast a sorcery, and only if seven or more cards are in your graveyard.";
}
}