/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.a; import mage.abilities.Ability; import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.filter.common.FilterCreatureOrPlayer; import mage.filter.predicate.mageobject.AnotherTargetPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.Target; import mage.target.common.TargetCreatureOrPlayer; import java.io.ObjectStreamException; import java.util.UUID; /** * * @author maurer.it_at_gmail.com */ public class ArcTrail extends CardImpl { public ArcTrail (UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{1}{R}"); // Arc Trail deals 2 damage to target creature or player and 1 damage to another target creature or player FilterCreatureOrPlayer filter1 = new FilterCreatureOrPlayer("creature or player to deal 2 damage"); TargetCreatureOrPlayer target1 = new TargetCreatureOrPlayer(1, 1, filter1); target1.setTargetTag(1); this.getSpellAbility().addTarget(target1); FilterCreatureOrPlayer filter2 = new FilterCreatureOrPlayer("another creature or player to deal 1 damage"); AnotherTargetPredicate predicate = new AnotherTargetPredicate(2); filter2.getCreatureFilter().add(predicate); filter2.getPlayerFilter().add(predicate); TargetCreatureOrPlayer target2 = new TargetCreatureOrPlayer(1, 1, filter2); target2.setTargetTag(2); this.getSpellAbility().addTarget(target2); this.getSpellAbility().addEffect(ArcTrailEffect.getInstance()); } public ArcTrail (final ArcTrail card) { super(card); } @Override public ArcTrail copy() { return new ArcTrail(this); } } class ArcTrailEffect extends OneShotEffect { private static final ArcTrailEffect instance = new ArcTrailEffect(); private Object readResolve() throws ObjectStreamException { return instance; } public static ArcTrailEffect getInstance() { return instance; } private ArcTrailEffect ( ) { super(Outcome.Damage); staticText = "{source} deals 2 damage to target creature or player and 1 damage to another target creature or player"; } @Override public boolean apply(Game game, Ability source) { boolean applied = false; boolean twoDamageDone = false; int damage = 2; for ( Target target : source.getTargets() ) { Permanent permanent = game.getPermanent(target.getFirstTarget()); if ( twoDamageDone ) { damage = 1; } if (permanent != null) { applied |= (permanent.damage( damage, source.getSourceId(), game, false, true ) > 0); } Player player = game.getPlayer(target.getFirstTarget()); if (player != null) { applied |= (player.damage( damage, source.getSourceId(), game, false, true ) > 0); } twoDamageDone = true; } return applied; } @Override public Effect copy() { return instance; } }