/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects;
import mage.constants.EffectType;
import mage.constants.Outcome;
import mage.abilities.MageSingleton;
import mage.abilities.Mode;
import mage.target.targetpointer.FirstTargetPointer;
import mage.target.targetpointer.TargetPointer;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public abstract class EffectImpl implements Effect {
protected UUID id;
protected Outcome outcome;
protected EffectType effectType;
protected TargetPointer targetPointer = FirstTargetPointer.getInstance();
protected String staticText = "";
protected Map<String, Object> values;
protected boolean applyEffectsAfter = false;
public EffectImpl(Outcome outcome) {
this.id = UUID.randomUUID();
this.outcome = outcome;
}
public EffectImpl(final EffectImpl effect) {
this.id = effect.id;
this.outcome = effect.outcome;
this.staticText = effect.staticText;
this.effectType = effect.effectType;
this.targetPointer = effect.targetPointer.copy();
if (effect.values != null) {
values = new HashMap<>();
Map<String, Object> map = effect.values;
for (Map.Entry<String, Object> entry : map.entrySet()) {
values.put(entry.getKey(), entry.getValue());
}
}
this.applyEffectsAfter = effect.applyEffectsAfter;
}
@Override
public UUID getId() {
return id;
}
@Override
public String getText(Mode mode) {
return staticText;
}
@Override
public Effect setText(String staticText) {
this.staticText = staticText;
return this;
}
@Override
public Outcome getOutcome() {
return outcome;
}
@Override
public void setOutcome(Outcome outcome) {
this.outcome = outcome;
}
@Override
public EffectType getEffectType() {
return effectType;
}
@Override
public void setTargetPointer(TargetPointer targetPointer) {
this.targetPointer = targetPointer;
}
@Override
public TargetPointer getTargetPointer() {
return this.targetPointer;
}
@Override
public void newId() {
if (!(this instanceof MageSingleton)) {
this.id = UUID.randomUUID();
}
}
@Override
public void setValue(String key, Object value) {
synchronized (this) {
if (values == null) {
values = new HashMap<>();
}
}
values.put(key, value);
}
@Override
public Object getValue(String key) {
if (values == null) { // no value was set
return null;
}
return values.get(key);
}
/**
* If set, the game.applyEffects() method will be called to apply the effects before the
* next effect (of the same ability) will resolve.
*/
@Override
public void setApplyEffectsAfter() {
applyEffectsAfter = true;
}
@Override
public boolean applyEffectsAfter() {
return applyEffectsAfter;
}
}