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package mage.cards.m;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.keyword.CascadeAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.stack.Spell;
import mage.game.stack.StackObject;
import mage.players.Player;
import mage.watchers.common.FirstSpellCastThisTurnWatcher;
/**
*
* @author jeffwadsworth
*/
public class MaelstromNexus extends CardImpl {
public MaelstromNexus(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{W}{U}{B}{R}{G}");
// The first spell you cast each turn has cascade.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new MaelstromNexusGainCascadeFirstSpellEffect()), new FirstSpellCastThisTurnWatcher());
}
public MaelstromNexus(final MaelstromNexus card) {
super(card);
}
@Override
public MaelstromNexus copy() {
return new MaelstromNexus(this);
}
}
class MaelstromNexusGainCascadeFirstSpellEffect extends ContinuousEffectImpl {
private final Ability cascadeAbility = new CascadeAbility();
public MaelstromNexusGainCascadeFirstSpellEffect() {
super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
staticText = "The first spell you cast each turn has cascade";
}
public MaelstromNexusGainCascadeFirstSpellEffect(final MaelstromNexusGainCascadeFirstSpellEffect effect) {
super(effect);
}
@Override
public MaelstromNexusGainCascadeFirstSpellEffect copy() {
return new MaelstromNexusGainCascadeFirstSpellEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
for (StackObject stackObject : game.getStack()) {
// only spells cast, so no copies of spells
if ((stackObject instanceof Spell) && !stackObject.isCopy() && stackObject.getControllerId().equals(source.getControllerId())) {
Spell spell = (Spell) stackObject;
FirstSpellCastThisTurnWatcher watcher = (FirstSpellCastThisTurnWatcher) game.getState().getWatchers().get(FirstSpellCastThisTurnWatcher.class.getSimpleName());
if (watcher != null && spell.getId().equals(watcher.getIdOfFirstCastSpell(source.getControllerId()))) {
game.getState().addOtherAbility(spell.getCard(), cascadeAbility);
}
}
}
return true;
}
return false;
}
}