/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.f; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardSetInfo; import mage.cards.SplitCard; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.SpellAbilityType; import mage.constants.Zone; import mage.counters.CounterType; import mage.filter.common.FilterCreatureCard; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.Target; import mage.target.common.TargetCardInGraveyard; import mage.target.common.TargetControlledCreaturePermanent; import mage.target.common.TargetCreatureOrPlayer; import mage.target.common.TargetCreaturePermanent; public class FleshBlood extends SplitCard { public FleshBlood(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{3}{B}{G}", "{R}{G}", SpellAbilityType.SPLIT_FUSED); // Flesh // Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled. Target target = new TargetCardInGraveyard(new FilterCreatureCard()); getLeftHalfCard().getSpellAbility().addTarget(target); getLeftHalfCard().getSpellAbility().addTarget(new TargetCreaturePermanent()); getLeftHalfCard().getSpellAbility().addEffect(new FleshEffect()); // Blood // Target creature you control deals damage equal to its power to target creature or player. getRightHalfCard().getSpellAbility().addTarget(new TargetControlledCreaturePermanent()); getRightHalfCard().getSpellAbility().addTarget(new TargetCreatureOrPlayer()); getRightHalfCard().getSpellAbility().addEffect(new BloodEffect()); } public FleshBlood(final FleshBlood card) { super(card); } @Override public FleshBlood copy() { return new FleshBlood(this); } } class FleshEffect extends OneShotEffect { public FleshEffect() { super(Outcome.BoostCreature); staticText = "Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled"; } public FleshEffect(final FleshEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Card targetCard = game.getCard(source.getFirstTarget()); if (targetCard != null) { int power = targetCard.getPower().getValue(); targetCard.moveToExile(null, null, source.getSourceId(), game); if (power > 0) { Permanent targetCreature = game.getPermanent(source.getTargets().get(1).getFirstTarget()); if (targetCreature != null) { targetCreature.addCounters(CounterType.P1P1.createInstance(power), source, game); } } return true; } return false; } @Override public FleshEffect copy() { return new FleshEffect(this); } } class BloodEffect extends OneShotEffect { public BloodEffect() { super(Outcome.Damage); staticText = "Target creature you control deals damage equal to its power to target creature or player"; } public BloodEffect(final BloodEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Permanent sourcePermanent = game.getPermanent(source.getFirstTarget()); if (sourcePermanent == null) { sourcePermanent = (Permanent) game.getLastKnownInformation(source.getFirstTarget(), Zone.BATTLEFIELD); } Permanent targetCreature = game.getPermanent(source.getTargets().get(1).getFirstTarget()); if (sourcePermanent != null && targetCreature != null) { targetCreature.damage(sourcePermanent.getPower().getValue(), sourcePermanent.getId(), game, false, true); return true; } Player targetPlayer = game.getPlayer(source.getTargets().get(1).getFirstTarget()); if (sourcePermanent != null && targetPlayer != null) { targetPlayer.damage(sourcePermanent.getPower().getValue(), sourcePermanent.getId(), game, false, true); return true; } return false; } @Override public BloodEffect copy() { return new BloodEffect(this); } }