/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.r; import java.util.UUID; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.abilities.keyword.DevoidAbility; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.cards.Cards; import mage.cards.CardsImpl; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.common.FilterBasicLandCard; import mage.filter.common.FilterLandPermanent; import mage.filter.predicate.mageobject.NamePredicate; import mage.game.Game; import mage.players.Player; import mage.target.common.TargetCardInLibrary; /** * * @author LevelX2 */ public class RuinInTheirWake extends CardImpl { public RuinInTheirWake(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{1}{G}"); // Devoid this.addAbility(new DevoidAbility(this.color)); // Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle your library. getSpellAbility().addEffect(new RuinInTheirWakeEffect()); } public RuinInTheirWake(final RuinInTheirWake card) { super(card); } @Override public RuinInTheirWake copy() { return new RuinInTheirWake(this); } } class RuinInTheirWakeEffect extends OneShotEffect { private final static FilterLandPermanent filterWastes = new FilterLandPermanent(); static { filterWastes.add(new NamePredicate("Wastes")); } public RuinInTheirWakeEffect() { super(Outcome.Benefit); this.staticText = "Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle your library"; } public RuinInTheirWakeEffect(final RuinInTheirWakeEffect effect) { super(effect); } @Override public RuinInTheirWakeEffect copy() { return new RuinInTheirWakeEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); MageObject sourceObject = source.getSourceObject(game); if (controller != null && sourceObject != null) { TargetCardInLibrary target = new TargetCardInLibrary(new FilterBasicLandCard()); if (controller.searchLibrary(target, game)) { Card card = game.getCard(target.getFirstTarget()); if (card != null) { Cards cardsToReveal = new CardsImpl(card); controller.revealCards(sourceObject.getIdName(), cardsToReveal, game); boolean controlWastes = game.getBattlefield().countAll(filterWastes, controller.getId(), game) > 0; if (controlWastes && controller.chooseUse(outcome, "Put " + card.getLogName() + " onto battlefield tapped?", source, game)) { controller.moveCards(card, Zone.BATTLEFIELD, source, game, true, false, true, null); } else { controller.moveCards(card, Zone.HAND, source, game); } } } controller.shuffleLibrary(source, game); return true; } return false; } }