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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.cards.p;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.StateTriggeredAbility;
import mage.abilities.common.AsEntersBattlefieldAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.SacrificeSourceEffect;
import mage.abilities.keyword.IndestructibleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.counters.Counter;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetControlledPermanent;
import java.util.UUID;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class PhylacteryLich extends CardImpl {
public PhylacteryLich(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{B}{B}{B}");
this.subtype.add("Zombie");
this.power = new MageInt(5);
this.toughness = new MageInt(5);
// Indestructible
this.addAbility(IndestructibleAbility.getInstance());
// As Phylactery Lich enters the battlefield, put a phylactery counter on an artifact you control.
this.addAbility(new AsEntersBattlefieldAbility(new PhylacteryLichEffect(), "put a phylactery counter on an artifact you control"));
// When you control no permanents with phylactery counters on them, sacrifice Phylactery Lich.
this.addAbility(new PhylacteryLichAbility());
}
public PhylacteryLich(final PhylacteryLich card) {
super(card);
}
@Override
public PhylacteryLich copy() {
return new PhylacteryLich(this);
}
static class PhylacteryLichAbility extends StateTriggeredAbility {
public PhylacteryLichAbility() {
super(Zone.BATTLEFIELD, new SacrificeSourceEffect());
}
public PhylacteryLichAbility(final PhylacteryLichAbility ability) {
super(ability);
}
@Override
public PhylacteryLichAbility copy() {
return new PhylacteryLichAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
for (Permanent perm : game.getBattlefield().getAllActivePermanents(controllerId)) {
if (perm.getCounters(game).getCount("phylactery") > 0) {
return false;
}
}
return true;
}
@Override
public String getRule() {
return "When you control no permanents with phylactery counters on them, sacrifice {this}.";
}
}
}
class PhylacteryLichEffect extends OneShotEffect {
private static final FilterControlledPermanent filter = new FilterControlledPermanent("artifact");
static {
filter.add(new CardTypePredicate(CardType.ARTIFACT));
}
public PhylacteryLichEffect() {
super(Outcome.Neutral);
staticText = "put a phylactery counter on an artifact you control";
}
public PhylacteryLichEffect(final PhylacteryLichEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
TargetControlledPermanent target = new TargetControlledPermanent(1, 1, filter, true);
if (target.canChoose(source.getControllerId(), game)) {
if (player.choose(Outcome.Neutral, target, source.getSourceId(), game)) {
Permanent permanent = game.getPermanent(target.getFirstTarget());
if (permanent != null) {
permanent.addCounters(new Counter("phylactery"), source, game);
}
}
}
}
return false;
}
@Override
public PhylacteryLichEffect copy() {
return new PhylacteryLichEffect(this);
}
}