/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.c; import mage.abilities.Ability; import mage.abilities.effects.AsThoughEffectImpl; import mage.abilities.effects.ContinuousEffect; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.game.Game; import mage.players.Player; import mage.target.targetpointer.FixedTarget; import mage.util.CardUtil; import java.util.Set; import java.util.UUID; /** * * @author jeffwadsworth */ public class CommuneWithLava extends CardImpl { public CommuneWithLava(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{X}{R}{R}"); // Exile the top X cards of your library. Until the end of your next turn, you may play those cards. this.getSpellAbility().addEffect(new CommuneWithLavaEffect()); } public CommuneWithLava(final CommuneWithLava card) { super(card); } @Override public CommuneWithLava copy() { return new CommuneWithLava(this); } } class CommuneWithLavaEffect extends OneShotEffect { public CommuneWithLavaEffect() { super(Outcome.PlayForFree); this.staticText = "Exile the top X cards of your library. Until the end of your next turn, you may play those cards"; } public CommuneWithLavaEffect(final CommuneWithLavaEffect effect) { super(effect); } @Override public CommuneWithLavaEffect copy() { return new CommuneWithLavaEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); Card sourceCard = game.getCard(source.getSourceId()); if (controller != null) { int amount = source.getManaCostsToPay().getX(); Set<Card> cards = controller.getLibrary().getTopCards(game, amount); controller.moveCardsToExile(cards, source, game, true, CardUtil.getCardExileZoneId(game, source), sourceCard.getIdName()); for (Card card : cards) { ContinuousEffect effect = new CommuneWithLavaMayPlayEffect(); effect.setTargetPointer(new FixedTarget(card.getId())); game.addEffect(effect, source); } return true; } return false; } } class CommuneWithLavaMayPlayEffect extends AsThoughEffectImpl { int castOnTurn = 0; public CommuneWithLavaMayPlayEffect() { super(AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, Duration.Custom, Outcome.Benefit); this.staticText = "Until the end of your next turn, you may play that card."; } public CommuneWithLavaMayPlayEffect(final CommuneWithLavaMayPlayEffect effect) { super(effect); castOnTurn = effect.castOnTurn; } @Override public CommuneWithLavaMayPlayEffect copy() { return new CommuneWithLavaMayPlayEffect(this); } @Override public void init(Ability source, Game game) { super.init(source, game); castOnTurn = game.getTurnNum(); } @Override public boolean isInactive(Ability source, Game game) { if (castOnTurn != game.getTurnNum() && game.getPhase().getStep().getType() == PhaseStep.END_TURN) { if (game.getActivePlayerId().equals(source.getControllerId())) { return true; } } return false; } @Override public boolean apply(Game game, Ability source) { return true; } @Override public boolean applies(UUID sourceId, Ability source, UUID affectedControllerId, Game game) { return source.getControllerId().equals(affectedControllerId) && getTargetPointer().getTargets(game, source).contains(sourceId); } }