/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.a; import mage.MageInt; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.common.DiesCreatureTriggeredAbility; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.common.delayed.AtTheBeginOfNextUpkeepDelayedTriggeredAbility; import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.TransformTargetEffect; import mage.abilities.effects.common.continuous.GainAbilityAllEffect; import mage.abilities.keyword.*; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.Predicates; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.filter.predicate.permanent.ControllerPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.targetpointer.FixedTarget; import java.util.UUID; /** * * @author fireshoes */ public class ArchangelAvacyn extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("a non-Angel creature you control"); static { filter.add(Predicates.not(new SubtypePredicate("Angel"))); filter.add(new ControllerPredicate(TargetController.YOU)); } public ArchangelAvacyn(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{W}{W}"); addSuperType(SuperType.LEGENDARY); this.subtype.add("Angel"); this.power = new MageInt(4); this.toughness = new MageInt(4); this.transformable = true; this.secondSideCardClazz = AvacynThePurifier.class; // Flash this.addAbility(FlashAbility.getInstance()); // Flying this.addAbility(FlyingAbility.getInstance()); // Vigilance this.addAbility(VigilanceAbility.getInstance()); // When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn. Ability ability = new EntersBattlefieldTriggeredAbility( new GainAbilityAllEffect(IndestructibleAbility.getInstance(), Duration.EndOfTurn, new FilterControlledCreaturePermanent("creatures you control")), false); this.addAbility(ability); // When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep. this.addAbility(new TransformAbility()); this.addAbility(new DiesCreatureTriggeredAbility(new ArchangelAvacynEffect(), false, filter)); } public ArchangelAvacyn(final ArchangelAvacyn card) { super(card); } @Override public ArchangelAvacyn copy() { return new ArchangelAvacyn(this); } } class ArchangelAvacynEffect extends OneShotEffect { private static final String effectText = "transform {this} at the beginning of the next upkeep"; ArchangelAvacynEffect() { super(Outcome.Benefit); staticText = effectText; } ArchangelAvacynEffect(ArchangelAvacynEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { MageObject sourceObject = source.getSourceObjectIfItStillExists(game); if (sourceObject instanceof Permanent) { //create delayed triggered ability Effect effect = new TransformTargetEffect(false); effect.setTargetPointer(new FixedTarget((Permanent) sourceObject, game)); AtTheBeginOfNextUpkeepDelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextUpkeepDelayedTriggeredAbility(effect); game.addDelayedTriggeredAbility(delayedAbility, source); } return true; } @Override public ArchangelAvacynEffect copy() { return new ArchangelAvacynEffect(this); } }