/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.q; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.effects.SearchEffect; import mage.abilities.keyword.FlashbackAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.cards.Cards; import mage.cards.CardsImpl; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.filter.predicate.mageobject.AbilityPredicate; import mage.game.Game; import mage.players.Player; import mage.target.TargetPlayer; import mage.target.common.TargetCardInLibrary; /** * * @author magenoxx_at_gmail.com */ public class QuietSpeculation extends CardImpl { private static final FilterCard filterCard = new FilterCard("cards with flashback"); static { filterCard.add(new AbilityPredicate(FlashbackAbility.class)); } public QuietSpeculation(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{1}{U}"); // Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles his or her library. TargetCardInLibrary target = new TargetCardInLibrary(0, 3, filterCard); this.getSpellAbility().addEffect(new SearchLibraryPutInGraveEffect(target)); this.getSpellAbility().addTarget(new TargetPlayer()); } public QuietSpeculation(final QuietSpeculation card) { super(card); } @Override public QuietSpeculation copy() { return new QuietSpeculation(this); } } class SearchLibraryPutInGraveEffect extends SearchEffect { public SearchLibraryPutInGraveEffect(TargetCardInLibrary target) { super(target, Outcome.Neutral); staticText = "Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles his or her library."; } public SearchLibraryPutInGraveEffect(final SearchLibraryPutInGraveEffect effect) { super(effect); } @Override public SearchLibraryPutInGraveEffect copy() { return new SearchLibraryPutInGraveEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); UUID targetPlayerID = source.getFirstTarget(); if (controller != null && targetPlayerID != null && controller.searchLibrary(target, game, targetPlayerID)) { if (!target.getTargets().isEmpty()) { Cards cards = new CardsImpl(target.getTargets()); controller.revealCards("Quiet Speculation", cards, game); controller.moveCards(cards, Zone.GRAVEYARD, source, game); } controller.shuffleLibrary(source, game); return true; } controller.shuffleLibrary(source, game); return false; } }