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package org.mage.test.cards.single.ths;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class OrdealEnchantmentsTest extends CardTestPlayerBase {
@Test
public void testOrdealofHeliod() {
addCard(Zone.BATTLEFIELD, playerB, "Plains", 2);
// Enchant creature
// Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod.
// When you sacrifice Ordeal of Heliod, you gain 10 life.
addCard(Zone.HAND, playerB, "Ordeal of Heliod");
addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion", 1);
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Ordeal of Heliod", "Silvercoat Lion");
attack(2, playerB, "Silvercoat Lion");
attack(4, playerB, "Silvercoat Lion");
attack(6, playerB, "Silvercoat Lion");
setStopAt(6, PhaseStep.END_COMBAT);
execute();
assertLife(playerA, 8); // 3 + 4 + 5 = 12
assertLife(playerB, 30);
assertGraveyardCount(playerB, "Ordeal of Heliod", 1);
assertPermanentCount(playerB, "Silvercoat Lion", 1);
assertPowerToughness(playerB, "Silvercoat Lion", 5,5);
}
}