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package mage.cards.r;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.LoyaltyAbility;
import mage.abilities.common.PlanswalkerEntersWithLoyalityCountersAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.effects.common.TapTargetEffect;
import mage.abilities.effects.common.UntapTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.filter.FilterPermanent;
import mage.filter.predicate.mageobject.AnotherTargetPredicate;
import mage.game.Game;
import mage.game.turn.TurnMod;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreatureOrPlayer;
import mage.target.targetpointer.SecondTargetPointer;
/**
*
* @author LevelX2
*/
public class RalZarek extends CardImpl {
private static final FilterPermanent secondFilter = new FilterPermanent("another target permanent");
static {
secondFilter.add(new AnotherTargetPredicate(2));
}
public RalZarek(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.PLANESWALKER},"{2}{U}{R}");
this.subtype.add("Ral");
this.addAbility(new PlanswalkerEntersWithLoyalityCountersAbility(4));
// +1: Tap target permanent, then untap another target permanent.
LoyaltyAbility ability1 = new LoyaltyAbility(new TapTargetEffect(), 1);
TargetPermanent firstTarget = new TargetPermanent();
firstTarget.setTargetTag(1);
ability1.addTarget(firstTarget);
Effect effect = new UntapTargetEffect();
effect.setText(", then untap another target permanent");
effect.setTargetPointer(new SecondTargetPointer());
ability1.addEffect(effect);
TargetPermanent secondTarget = new TargetPermanent(secondFilter);
secondTarget.setTargetTag(2);
ability1.addTarget(secondTarget);
this.addAbility(ability1);
// -2: Ral Zarek deals 3 damage to target creature or player.
LoyaltyAbility ability2 = new LoyaltyAbility(new DamageTargetEffect(3), -2);
ability2.addTarget(new TargetCreatureOrPlayer());
this.addAbility(ability2);
// -7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
this.addAbility(new LoyaltyAbility(new RalZarekExtraTurnsEffect(), -7));
}
public RalZarek(final RalZarek card) {
super(card);
}
@Override
public RalZarek copy() {
return new RalZarek(this);
}
}
class RalZarekExtraTurnsEffect extends OneShotEffect {
public RalZarekExtraTurnsEffect() {
super(Outcome.ExtraTurn);
this.staticText = "Flip five coins. Take an extra turn after this one for each coin that comes up heads";
}
public RalZarekExtraTurnsEffect(final RalZarekExtraTurnsEffect effect) {
super(effect);
}
@Override
public RalZarekExtraTurnsEffect copy() {
return new RalZarekExtraTurnsEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
for (int i = 0; i < 5; i++) {
if (controller.flipCoin(game)) {
game.getState().getTurnMods().add(new TurnMod(source.getControllerId(), false));
}
}
return true;
}
return false;
}
}