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package mage.cards.n;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.AsThoughEffectImpl;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.mana.ColorlessManaAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.AsThoughEffectType;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Library;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author emerald000
*/
public class NivixAerieOfTheFiremind extends CardImpl {
public NivixAerieOfTheFiremind(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.LAND},"");
// {tap}: Add {C} to your mana pool.
this.addAbility(new ColorlessManaAbility());
// {2}{U}{R}, {tap}: Exile the top card of your library. Until your next turn, you may cast that card if it's an instant or sorcery card.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new NivixAerieOfTheFiremindEffect(), new ManaCostsImpl<>("{2}{U}{R}"));
ability.addCost(new TapSourceCost());
this.addAbility(ability);
}
public NivixAerieOfTheFiremind(final NivixAerieOfTheFiremind card) {
super(card);
}
@Override
public NivixAerieOfTheFiremind copy() {
return new NivixAerieOfTheFiremind(this);
}
}
class NivixAerieOfTheFiremindEffect extends OneShotEffect {
NivixAerieOfTheFiremindEffect() {
super(Outcome.Benefit);
this.staticText = "Exile the top card of your library. Until your next turn, you may cast that card if it's an instant or sorcery card";
}
NivixAerieOfTheFiremindEffect(final NivixAerieOfTheFiremindEffect effect) {
super(effect);
}
@Override
public NivixAerieOfTheFiremindEffect copy() {
return new NivixAerieOfTheFiremindEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Library library = controller.getLibrary();
if (library.hasCards()) {
Card card = library.removeFromTop(game);
if (card != null
&& controller.moveCardsToExile(card, source, game, true, source.getSourceId(), "Nivix, Aerie of the Firemind")
&& (card.isInstant() || card.isSorcery())) {
ContinuousEffect effect = new NivixAerieOfTheFiremindCanCastEffect();
effect.setTargetPointer(new FixedTarget(card.getId()));
game.addEffect(effect, source);
}
}
return true;
}
return false;
}
}
class NivixAerieOfTheFiremindCanCastEffect extends AsThoughEffectImpl {
NivixAerieOfTheFiremindCanCastEffect() {
super(AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, Duration.UntilYourNextTurn, Outcome.Benefit);
staticText = "Until your next turn, you may cast that card";
}
NivixAerieOfTheFiremindCanCastEffect(final NivixAerieOfTheFiremindCanCastEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public NivixAerieOfTheFiremindCanCastEffect copy() {
return new NivixAerieOfTheFiremindCanCastEffect(this);
}
@Override
public boolean applies(UUID sourceId, Ability source, UUID affectedControllerId, Game game) {
return this.getTargetPointer().getFirst(game, source) != null
&& this.getTargetPointer().getFirst(game, source).equals(sourceId)
&& source.getControllerId().equals(affectedControllerId)
&& game.getState().getZone(sourceId) == Zone.EXILED;
}
}