/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.f; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.dynamicvalue.common.CardsInAllGraveyardsCount; import mage.abilities.effects.Effect; import mage.abilities.effects.common.DamageTargetEffect; import mage.abilities.effects.common.InfoEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Zone; import mage.filter.FilterCard; import mage.filter.predicate.Predicates; import mage.filter.predicate.mageobject.AbilityPredicate; import mage.filter.predicate.mageobject.NamePredicate; import mage.game.Game; import mage.target.common.TargetCreatureOrPlayer; import java.util.UUID; /** * * @author LoneFox */ public class FlameBurst extends CardImpl { private static final FilterCard filter = new FilterCard(); static { filter.add(Predicates.or(new NamePredicate("Flame Burst"), new AbilityPredicate(CountAsFlameBurstAbility.class))); } public FlameBurst(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{1}{R}"); // Flame Burst deals X damage to target creature or player, where X is 2 plus the number of cards named Flame Burst in all graveyards. Effect effect = new DamageTargetEffect(new FlameBurstCount(filter)); effect.setText("{this} deals X damage to target creature or player, where X is 2 plus the number of cards named Flame Burst in all graveyards."); this.getSpellAbility().addEffect(effect); this.getSpellAbility().addTarget(new TargetCreatureOrPlayer()); } public FlameBurst(final FlameBurst card) { super(card); } @Override public FlameBurst copy() { return new FlameBurst(this); } public static Ability getCountAsAbility() { return new CountAsFlameBurstAbility(); } } class FlameBurstCount extends CardsInAllGraveyardsCount { public FlameBurstCount(FilterCard filter) { super(filter); } public FlameBurstCount(FlameBurstCount value) { super(value); } public FlameBurstCount copy() { return new FlameBurstCount(this); } @Override public int calculate(Game game, Ability source, Effect effect) { return super.calculate(game, source, effect) + 2; } } class CountAsFlameBurstAbility extends SimpleStaticAbility { public CountAsFlameBurstAbility() { super(Zone.GRAVEYARD, new InfoEffect("If {this} is in a graveyard, effects from spells named Flame Burst count it as a card named Flame Burst")); } public CountAsFlameBurstAbility(CountAsFlameBurstAbility ability) { super(ability); } @Override public CountAsFlameBurstAbility copy() { return new CountAsFlameBurstAbility(this); } }