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package mage.abilities.mana;
import java.util.List;
import mage.Mana;
import mage.abilities.costs.Cost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.common.AddConditionalManaOfAnyColorEffect;
import mage.abilities.mana.builder.ConditionalManaBuilder;
import mage.constants.Zone;
import mage.game.Game;
/**
* For cards like:
* {tap}: Add three mana of any one color to your mana pool. Spend this mana only to cast creature spells.
*
* @author noxx
*/
public class ConditionalAnyColorManaAbility extends ActivatedManaAbilityImpl {
private DynamicValue amount;
public ConditionalAnyColorManaAbility(int amount, ConditionalManaBuilder manaBuilder) {
this(new TapSourceCost(), amount, manaBuilder);
}
public ConditionalAnyColorManaAbility(Cost cost, int amount, ConditionalManaBuilder manaBuilder) {
this(cost, amount, manaBuilder, false);
}
public ConditionalAnyColorManaAbility(Cost cost, int amount, ConditionalManaBuilder manaBuilder, boolean oneChoice) {
this(cost, new StaticValue(amount), manaBuilder, oneChoice);
}
public ConditionalAnyColorManaAbility(Cost cost, DynamicValue amount, ConditionalManaBuilder manaBuilder, boolean oneChoice) {
super(Zone.BATTLEFIELD, new AddConditionalManaOfAnyColorEffect(amount, manaBuilder, oneChoice), cost);
this.amount = amount;
}
public ConditionalAnyColorManaAbility(final ConditionalAnyColorManaAbility ability) {
super(ability);
this.amount = ability.amount;
}
@Override
public List<Mana> getNetMana(Game game) {
this.netMana.clear();
this.netMana.add(new Mana(0,0,0,0,0,0, amount.calculate(game, this, null), 0));
return super.getNetMana(game);
}
@Override
public boolean definesMana() {
return true;
}
@Override
public ConditionalAnyColorManaAbility copy() {
return new ConditionalAnyColorManaAbility(this);
}
}