/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.mana; import java.util.List; import mage.Mana; import mage.abilities.costs.Cost; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.dynamicvalue.common.StaticValue; import mage.abilities.effects.common.AddConditionalManaOfAnyColorEffect; import mage.abilities.mana.builder.ConditionalManaBuilder; import mage.constants.Zone; import mage.game.Game; /** * For cards like: * {tap}: Add three mana of any one color to your mana pool. Spend this mana only to cast creature spells. * * @author noxx */ public class ConditionalAnyColorManaAbility extends ActivatedManaAbilityImpl { private DynamicValue amount; public ConditionalAnyColorManaAbility(int amount, ConditionalManaBuilder manaBuilder) { this(new TapSourceCost(), amount, manaBuilder); } public ConditionalAnyColorManaAbility(Cost cost, int amount, ConditionalManaBuilder manaBuilder) { this(cost, amount, manaBuilder, false); } public ConditionalAnyColorManaAbility(Cost cost, int amount, ConditionalManaBuilder manaBuilder, boolean oneChoice) { this(cost, new StaticValue(amount), manaBuilder, oneChoice); } public ConditionalAnyColorManaAbility(Cost cost, DynamicValue amount, ConditionalManaBuilder manaBuilder, boolean oneChoice) { super(Zone.BATTLEFIELD, new AddConditionalManaOfAnyColorEffect(amount, manaBuilder, oneChoice), cost); this.amount = amount; } public ConditionalAnyColorManaAbility(final ConditionalAnyColorManaAbility ability) { super(ability); this.amount = ability.amount; } @Override public List<Mana> getNetMana(Game game) { this.netMana.clear(); this.netMana.add(new Mana(0,0,0,0,0,0, amount.calculate(game, this, null), 0)); return super.getNetMana(game); } @Override public boolean definesMana() { return true; } @Override public ConditionalAnyColorManaAbility copy() { return new ConditionalAnyColorManaAbility(this); } }