/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.c; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.cards.repository.CardRepository; import mage.choices.Choice; import mage.choices.ChoiceImpl; import mage.constants.CardType; import mage.constants.Outcome; import mage.filter.common.FilterControlledPermanent; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetAttackingOrBlockingCreature; import java.util.UUID; /** * * @author emerald000 */ public class CoordinatedBarrage extends CardImpl { public CoordinatedBarrage(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{W}"); // Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type. this.getSpellAbility().addEffect(new CoordinatedBarrageEffect()); this.getSpellAbility().addTarget(new TargetAttackingOrBlockingCreature()); } public CoordinatedBarrage(final CoordinatedBarrage card) { super(card); } @Override public CoordinatedBarrage copy() { return new CoordinatedBarrage(this); } } class CoordinatedBarrageEffect extends OneShotEffect { CoordinatedBarrageEffect() { super(Outcome.Damage); this.staticText = "Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type"; } CoordinatedBarrageEffect(final CoordinatedBarrageEffect effect) { super(effect); } @Override public CoordinatedBarrageEffect copy() { return new CoordinatedBarrageEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { Choice choice = new ChoiceImpl(true); choice.setMessage("Choose a creature type"); choice.setChoices(CardRepository.instance.getCreatureTypes()); if (controller.choose(Outcome.Damage, choice, game)) { String chosenType = choice.getChoice(); FilterControlledPermanent filter = new FilterControlledPermanent(); filter.add(new SubtypePredicate(chosenType)); int damageDealt = game.getBattlefield().count(filter, source.getSourceId(), source.getControllerId(), game); Permanent permanent = game.getPermanent(this.getTargetPointer().getFirst(game, source)); if (permanent != null) { permanent.damage(damageDealt, source.getSourceId(), game, false, true); } return true; } } return false; } }