/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.h; import java.util.UUID; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.effects.RedirectionEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import mage.game.stack.Spell; import mage.players.Player; import mage.target.TargetSource; import mage.target.common.TargetCreatureOrPlayer; /** * @author noxx */ public class HarmsWay extends CardImpl { public HarmsWay(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{W}"); // The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to target creature or player instead. this.getSpellAbility().addEffect(new HarmsWayPreventDamageTargetEffect()); this.getSpellAbility().addTarget(new TargetCreatureOrPlayer()); } public HarmsWay(final HarmsWay card) { super(card); } @Override public HarmsWay copy() { return new HarmsWay(this); } } class HarmsWayPreventDamageTargetEffect extends RedirectionEffect { private final TargetSource damageSource; public HarmsWayPreventDamageTargetEffect() { super(Duration.EndOfTurn, 2, true); staticText = "The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to target creature or player instead"; this.damageSource = new TargetSource(); } public HarmsWayPreventDamageTargetEffect(final HarmsWayPreventDamageTargetEffect effect) { super(effect); this.damageSource = effect.damageSource.copy(); } @Override public HarmsWayPreventDamageTargetEffect copy() { return new HarmsWayPreventDamageTargetEffect(this); } @Override public void init(Ability source, Game game) { this.damageSource.choose(Outcome.PreventDamage, source.getControllerId(), source.getSourceId(), game); super.init(source, game); } @Override public boolean applies(GameEvent event, Ability source, Game game) { // check source MageObject object = game.getObject(event.getSourceId()); if (object == null) { game.informPlayers("Couldn't find source of damage"); return false; } if (!object.getId().equals(damageSource.getFirstTarget()) && (!(object instanceof Spell) || !((Spell) object).getSourceId().equals(damageSource.getFirstTarget()))) { return false; } this.redirectTarget = source.getTargets().get(0); // check target // check permanent first Permanent permanent = game.getPermanent(event.getTargetId()); if (permanent != null) { if (permanent.getControllerId().equals(source.getControllerId())) { // it's your permanent return true; } } // check player Player player = game.getPlayer(event.getTargetId()); if (player != null) { if (player.getId().equals(source.getControllerId())) { // it is you return true; } } return false; } }