/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.common.SacrificeTargetCost; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.cards.Cards; import mage.cards.CardsImpl; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.filter.common.FilterControlledLandPermanent; import mage.game.Game; import mage.players.Player; import mage.target.TargetCard; import mage.target.common.TargetControlledPermanent; /** * * @author Quercitron */ public class SoldeviSage extends CardImpl { public SoldeviSage(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{U}"); this.subtype.add("Human"); this.subtype.add("Wizard"); this.power = new MageInt(1); this.toughness = new MageInt(1); // {tap}, Sacrifice two lands: Draw three cards, then discard one of them. Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new SoldeviSageEffect(), new TapSourceCost()); ability.addCost(new SacrificeTargetCost(new TargetControlledPermanent(2, 2, new FilterControlledLandPermanent("two lands"), true))); this.addAbility(ability); } public SoldeviSage(final SoldeviSage card) { super(card); } @Override public SoldeviSage copy() { return new SoldeviSage(this); } } class SoldeviSageEffect extends OneShotEffect { public SoldeviSageEffect() { super(Outcome.DrawCard); this.staticText = "Draw three cards, then discard one of them"; } public SoldeviSageEffect(final SoldeviSageEffect effect) { super(effect); } @Override public SoldeviSageEffect copy() { return new SoldeviSageEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player != null) { Cards initialHand = player.getHand().copy(); player.drawCards(3, game); Cards drawnCards = new CardsImpl(); for (UUID cardId : player.getHand()) { if (!initialHand.contains(cardId)) { drawnCards.add(cardId); } } if (!drawnCards.isEmpty()) { TargetCard cardToDiscard = new TargetCard(Zone.HAND, new FilterCard("card to discard")); cardToDiscard.setNotTarget(true); if (player.choose(Outcome.Discard, drawnCards, cardToDiscard, game)) { Card card = player.getHand().get(cardToDiscard.getFirstTarget(), game); if (card != null) { return player.discard(card, source, game); } } } return true; } return false; } }