/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.t; import java.util.LinkedHashSet; import java.util.Set; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.common.FilterLandCard; import mage.game.Game; import mage.players.Player; import mage.target.common.TargetCardInLibrary; /** * * @author LevelX2 */ public class TemptWithDiscovery extends CardImpl { public TemptWithDiscovery(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{3}{G}"); // Tempting offer - Search your library for a land card and put it onto the battlefield. // Each opponent may search his or her library for a land card and put it onto the battlefield. // For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. // Then each player who searched a library this way shuffles it. this.getSpellAbility().addEffect(new TemptWithDiscoveryEffect()); } public TemptWithDiscovery(final TemptWithDiscovery card) { super(card); } @Override public TemptWithDiscovery copy() { return new TemptWithDiscovery(this); } } class TemptWithDiscoveryEffect extends OneShotEffect { public TemptWithDiscoveryEffect() { super(Outcome.PutLandInPlay); this.staticText = "<i>Tempting offer</i> - Search your library for a land card and put it onto the battlefield. Each opponent may search his or her library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles it"; } public TemptWithDiscoveryEffect(final TemptWithDiscoveryEffect effect) { super(effect); } @Override public TemptWithDiscoveryEffect copy() { return new TemptWithDiscoveryEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { Set<UUID> playersShuffle = new LinkedHashSet<>(); playersShuffle.add(controller.getId()); TargetCardInLibrary target = new TargetCardInLibrary(new FilterLandCard()); if (controller.searchLibrary(target, game)) { for (UUID cardId : target.getTargets()) { Card card = game.getCard(cardId); if (card != null) { controller.moveCards(card, Zone.BATTLEFIELD, source, game); } } } int opponentsUsedSearch = 0; for (UUID playerId : game.getOpponents(controller.getId())) { Player opponent = game.getPlayer(playerId); if (opponent != null) { if (opponent.chooseUse(outcome, "Search your library for a land card and put it onto the battlefield?", source, game)) { target.clearChosen(); opponentsUsedSearch++; playersShuffle.add(playerId); if (opponent.searchLibrary(target, game)) { for (UUID cardId : target.getTargets()) { Card card = game.getCard(cardId); if (card != null) { opponent.moveCards(card, Zone.BATTLEFIELD, source, game); } } } } } } if (opponentsUsedSearch > 0) { target = new TargetCardInLibrary(0, opponentsUsedSearch, new FilterLandCard()); if (controller.searchLibrary(target, game)) { for (UUID cardId : target.getTargets()) { Card card = game.getCard(cardId); if (card != null) { controller.moveCards(card, Zone.BATTLEFIELD, source, game); } } } } for (UUID playerId : playersShuffle) { Player player = game.getPlayer(playerId); if (player != null) { player.shuffleLibrary(source, game); } } return true; } return false; } }