/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.c; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.common.delayed.OnLeaveReturnExiledToBattlefieldAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.TargetController; import mage.filter.common.FilterArtifactPermanent; import mage.filter.predicate.permanent.ControllerPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.util.CardUtil; import java.util.LinkedHashSet; import java.util.Set; import java.util.UUID; /** * @author JRHerlehy */ public class ConsulateCrackdown extends CardImpl { public ConsulateCrackdown(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{W}{W}"); // When Consulate Crackdown enters the battlefield, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield. this.addAbility(new EntersBattlefieldTriggeredAbility(new ConsulateCracksownExileEffect(), false)); } public ConsulateCrackdown(final ConsulateCrackdown card) { super(card); } @Override public ConsulateCrackdown copy() { return new ConsulateCrackdown(this); } } class ConsulateCracksownExileEffect extends OneShotEffect { private static final FilterArtifactPermanent filter = new FilterArtifactPermanent("artifacts your opponents control"); static { filter.add(new ControllerPredicate(TargetController.OPPONENT)); } public ConsulateCracksownExileEffect() { super(Outcome.Benefit); this.staticText = "exile all artifacts your opponents control until {this} leaves the battlefield"; } ConsulateCracksownExileEffect(final ConsulateCracksownExileEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Player contoller = game.getPlayer(source.getControllerId()); Permanent permanent = game.getPermanent(source.getSourceId()); //If the permanent leaves the battlefield before the ability resolves, artifacts won't be exiled. if (permanent == null || contoller == null) return false; Set<Card> toExile = new LinkedHashSet<>(); for (Permanent artifact : game.getBattlefield().getActivePermanents(filter, contoller.getId(), game)) { toExile.add(artifact); } if (!toExile.isEmpty()) { contoller.moveCardsToExile(toExile, source, game, true, CardUtil.getCardExileZoneId(game, source), permanent.getIdName()); new CreateDelayedTriggeredAbilityEffect(new OnLeaveReturnExiledToBattlefieldAbility()).apply(game, source); } return true; } @Override public ConsulateCracksownExileEffect copy() { return new ConsulateCracksownExileEffect(this); } }