/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.q; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldAbility; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.common.delayed.OnLeaveReturnExiledToBattlefieldAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect; import mage.abilities.effects.common.EntersBattlefieldWithXCountersEffect; import mage.abilities.effects.common.ExileTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.TargetController; import mage.counters.Counter; import mage.filter.common.FilterNonlandPermanent; import mage.filter.predicate.permanent.ControllerPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.TargetPermanent; import mage.util.CardUtil; /** * * @author LevelX2 */ public class QuarantineField extends CardImpl { public QuarantineField(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{X}{X}{W}{W}"); // Quarantine Field enters the battlefield with X isolation counters on it. this.addAbility(new EntersBattlefieldAbility(new EntersBattlefieldWithXCountersEffect(new Counter("isolation")))); // When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponenet controls until Quarantine Field leaves the battlefield. Ability ability = new EntersBattlefieldTriggeredAbility(new QuarantineFieldEffect(), false); ability.addEffect(new CreateDelayedTriggeredAbilityEffect(new OnLeaveReturnExiledToBattlefieldAbility())); this.addAbility(ability); } public QuarantineField(final QuarantineField card) { super(card); } @Override public void adjustTargets(Ability ability, Game game) { if (ability instanceof EntersBattlefieldTriggeredAbility) { Permanent sourceObject = game.getPermanent(ability.getSourceId()); if (sourceObject != null) { int isolationCounters = sourceObject.getCounters(game).getCount("isolation"); FilterNonlandPermanent filter = new FilterNonlandPermanent("up to " + isolationCounters + " nonland permanents controlled by any opponents"); filter.add(new ControllerPredicate(TargetController.OPPONENT)); ability.addTarget(new TargetPermanent(0, isolationCounters, filter, false)); } } } @Override public QuarantineField copy() { return new QuarantineField(this); } } class QuarantineFieldEffect extends OneShotEffect { public QuarantineFieldEffect() { super(Outcome.Exile); this.staticText = "for each isolation counter on it, exile up to one target nonland permanent an opponenet controls until {this} leaves the battlefield"; } public QuarantineFieldEffect(final QuarantineFieldEffect effect) { super(effect); } @Override public QuarantineFieldEffect copy() { return new QuarantineFieldEffect(this); } @Override public boolean apply(Game game, Ability source) { Permanent permanent = game.getPermanent(source.getSourceId()); // If the source permanent leaves the battlefield before its triggered ability resolves, // the targets won't be exiled. if (permanent != null) { return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getIdName()).apply(game, source); } return false; } }