/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.t; import java.util.HashSet; import java.util.Set; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.filter.common.FilterArtifactPermanent; import mage.filter.common.FilterCreaturePermanent; import mage.filter.common.FilterEnchantmentPermanent; import mage.filter.common.FilterNonlandPermanent; import mage.filter.common.FilterPlaneswalkerPermanent; import mage.filter.predicate.permanent.ControllerIdPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.Target; import mage.target.TargetPermanent; import mage.target.common.TargetArtifactPermanent; /** * * @author LevelX2 */ public class TragicArrogance extends CardImpl { public TragicArrogance(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{3}{W}{W}"); // For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents he or she controls. this.getSpellAbility().addEffect(new TragicArroganceffect()); } public TragicArrogance(final TragicArrogance card) { super(card); } @Override public TragicArrogance copy() { return new TragicArrogance(this); } } class TragicArroganceffect extends OneShotEffect { public TragicArroganceffect() { super(Outcome.Benefit); this.staticText = "For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents he or she controls"; } public TragicArroganceffect(final TragicArroganceffect effect) { super(effect); } @Override public TragicArroganceffect copy() { return new TragicArroganceffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { Set<Permanent> choosenPermanent = new HashSet<>(); for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) { Player player = game.getPlayer(playerId); if (player != null) { FilterArtifactPermanent filterArtifactPermanent = new FilterArtifactPermanent("an artifact of " + player.getName()); filterArtifactPermanent.add(new ControllerIdPredicate(playerId)); Target target1 = new TargetArtifactPermanent(1, 1, filterArtifactPermanent, true); FilterCreaturePermanent filterCreaturePermanent = new FilterCreaturePermanent("a creature of " + player.getName()); filterCreaturePermanent.add(new ControllerIdPredicate(playerId)); Target target2 = new TargetPermanent(1, 1, filterCreaturePermanent, true); FilterEnchantmentPermanent filterEnchantmentPermanent = new FilterEnchantmentPermanent("an enchantment of " + player.getName()); filterEnchantmentPermanent.add(new ControllerIdPredicate(playerId)); Target target3 = new TargetPermanent(1, 1, filterEnchantmentPermanent, true); FilterPlaneswalkerPermanent filterPlaneswalkerPermanent = new FilterPlaneswalkerPermanent("a planeswalker of " + player.getName()); filterPlaneswalkerPermanent.add(new ControllerIdPredicate(playerId)); Target target4 = new TargetPermanent(1, 1, filterPlaneswalkerPermanent, true); if (target1.canChoose(controller.getId(), game)) { controller.chooseTarget(Outcome.Benefit, target1, source, game); Permanent artifact = game.getPermanent(target1.getFirstTarget()); if (artifact != null) { choosenPermanent.add(artifact); } target1.clearChosen(); } if (target2.canChoose(player.getId(), game)) { controller.chooseTarget(Outcome.Benefit, target2, source, game); Permanent creature = game.getPermanent(target2.getFirstTarget()); if (creature != null) { choosenPermanent.add(creature); } target2.clearChosen(); } if (target3.canChoose(player.getId(), game)) { controller.chooseTarget(Outcome.Benefit, target3, source, game); Permanent enchantment = game.getPermanent(target3.getFirstTarget()); if (enchantment != null) { choosenPermanent.add(enchantment); } target3.clearChosen(); } if (target4.canChoose(player.getId(), game)) { controller.chooseTarget(Outcome.Benefit, target4, source, game); Permanent planeswalker = game.getPermanent(target4.getFirstTarget()); if (planeswalker != null) { choosenPermanent.add(planeswalker); } target4.clearChosen(); } } } // Then each player sacrifices all other nonland permanents he or she controls for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) { Player player = game.getPlayer(playerId); if (player != null) { for (Permanent permanent : game.getBattlefield().getAllActivePermanents(new FilterNonlandPermanent(), game)) { if (!choosenPermanent.contains(permanent)) { permanent.sacrifice(playerId, game); } } } } return true; } return false; } }