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package mage.cards.t;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.filter.common.FilterArtifactPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.common.FilterEnchantmentPermanent;
import mage.filter.common.FilterNonlandPermanent;
import mage.filter.common.FilterPlaneswalkerPermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.TargetPermanent;
import mage.target.common.TargetArtifactPermanent;
/**
*
* @author LevelX2
*/
public class TragicArrogance extends CardImpl {
public TragicArrogance(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{3}{W}{W}");
// For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents he or she controls.
this.getSpellAbility().addEffect(new TragicArroganceffect());
}
public TragicArrogance(final TragicArrogance card) {
super(card);
}
@Override
public TragicArrogance copy() {
return new TragicArrogance(this);
}
}
class TragicArroganceffect extends OneShotEffect {
public TragicArroganceffect() {
super(Outcome.Benefit);
this.staticText = "For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents he or she controls";
}
public TragicArroganceffect(final TragicArroganceffect effect) {
super(effect);
}
@Override
public TragicArroganceffect copy() {
return new TragicArroganceffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Set<Permanent> choosenPermanent = new HashSet<>();
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
FilterArtifactPermanent filterArtifactPermanent = new FilterArtifactPermanent("an artifact of " + player.getName());
filterArtifactPermanent.add(new ControllerIdPredicate(playerId));
Target target1 = new TargetArtifactPermanent(1, 1, filterArtifactPermanent, true);
FilterCreaturePermanent filterCreaturePermanent = new FilterCreaturePermanent("a creature of " + player.getName());
filterCreaturePermanent.add(new ControllerIdPredicate(playerId));
Target target2 = new TargetPermanent(1, 1, filterCreaturePermanent, true);
FilterEnchantmentPermanent filterEnchantmentPermanent = new FilterEnchantmentPermanent("an enchantment of " + player.getName());
filterEnchantmentPermanent.add(new ControllerIdPredicate(playerId));
Target target3 = new TargetPermanent(1, 1, filterEnchantmentPermanent, true);
FilterPlaneswalkerPermanent filterPlaneswalkerPermanent = new FilterPlaneswalkerPermanent("a planeswalker of " + player.getName());
filterPlaneswalkerPermanent.add(new ControllerIdPredicate(playerId));
Target target4 = new TargetPermanent(1, 1, filterPlaneswalkerPermanent, true);
if (target1.canChoose(controller.getId(), game)) {
controller.chooseTarget(Outcome.Benefit, target1, source, game);
Permanent artifact = game.getPermanent(target1.getFirstTarget());
if (artifact != null) {
choosenPermanent.add(artifact);
}
target1.clearChosen();
}
if (target2.canChoose(player.getId(), game)) {
controller.chooseTarget(Outcome.Benefit, target2, source, game);
Permanent creature = game.getPermanent(target2.getFirstTarget());
if (creature != null) {
choosenPermanent.add(creature);
}
target2.clearChosen();
}
if (target3.canChoose(player.getId(), game)) {
controller.chooseTarget(Outcome.Benefit, target3, source, game);
Permanent enchantment = game.getPermanent(target3.getFirstTarget());
if (enchantment != null) {
choosenPermanent.add(enchantment);
}
target3.clearChosen();
}
if (target4.canChoose(player.getId(), game)) {
controller.chooseTarget(Outcome.Benefit, target4, source, game);
Permanent planeswalker = game.getPermanent(target4.getFirstTarget());
if (planeswalker != null) {
choosenPermanent.add(planeswalker);
}
target4.clearChosen();
}
}
}
// Then each player sacrifices all other nonland permanents he or she controls
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(new FilterNonlandPermanent(), game)) {
if (!choosenPermanent.contains(permanent)) {
permanent.sacrifice(playerId, game);
}
}
}
}
return true;
}
return false;
}
}