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package mage.cards.r;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.DoIfCostPaid;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.keyword.HasteAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.ElementalShamanToken;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author Styxo
*/
public class RebellionOfTheFlamekin extends CardImpl {
public RebellionOfTheFlamekin(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.TRIBAL,CardType.ENCHANTMENT},"{3}{R}");
this.subtype.add("Elemental");
// Whenever you clash, you may pay {1}. If you do create a 3/1 Red Elemental Shaman creature token in play. If you won that token gains haste
this.addAbility(new RebellionOfTheFlamekinTriggeredAbility());
}
public RebellionOfTheFlamekin(final RebellionOfTheFlamekin card) {
super(card);
}
@Override
public RebellionOfTheFlamekin copy() {
return new RebellionOfTheFlamekin(this);
}
}
class RebellionOfTheFlamekinTriggeredAbility extends TriggeredAbilityImpl {
public RebellionOfTheFlamekinTriggeredAbility() {
super(Zone.BATTLEFIELD, new RebellionOfTheFlamekinEffect());
}
public RebellionOfTheFlamekinTriggeredAbility(final RebellionOfTheFlamekinTriggeredAbility ability) {
super(ability);
}
@Override
public RebellionOfTheFlamekinTriggeredAbility copy() {
return new RebellionOfTheFlamekinTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.CLASHED;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
boolean youWonTheClash = false;
if (event.getData().equals("controller") && event.getPlayerId().equals(getControllerId())
|| event.getData().equals("opponent") && event.getTargetId().equals(getControllerId())) {
youWonTheClash = true;
}
for (Effect effect : getEffects()) {
if (effect instanceof RebellionOfTheFlamekinEffect) {
effect.setValue("clash", youWonTheClash);
}
}
return true;
}
@Override
public String getRule() {
return "Whenever you clash, you may pay {1}. If you do create a 3/1 Red Elemental Shaman creature token in play. If you won that token gains haste until end of turn";
}
}
class RebellionOfTheFlamekinEffect extends OneShotEffect {
public RebellionOfTheFlamekinEffect() {
super(Outcome.PutCreatureInPlay);
}
public RebellionOfTheFlamekinEffect(final RebellionOfTheFlamekinEffect effect) {
super(effect);
}
@Override
public RebellionOfTheFlamekinEffect copy() {
return new RebellionOfTheFlamekinEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
CreateTokenEffect createTokenEffect = new CreateTokenEffect(new ElementalShamanToken("LRW"));
DoIfCostPaid doIfCostPaid = new DoIfCostPaid(createTokenEffect, new ManaCostsImpl("{1}"));
doIfCostPaid.apply(game, source);
Permanent token = game.getPermanent(createTokenEffect.getLastAddedTokenId());
if (token != null && (boolean) (this.getValue("clash"))) {
ContinuousEffect continuousEffect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.EndOfTurn);
continuousEffect.setTargetPointer(new FixedTarget(createTokenEffect.getLastAddedTokenId()));
game.addEffect(continuousEffect, source);
}
return true;
}
return false;
}
}