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package mage.cards.m;
import java.io.Serializable;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.filter.predicate.permanent.TappedPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetPermanent;
/**
*
* @author fireshoes
*/
public class MarshalingTheTroops extends CardImpl {
public MarshalingTheTroops(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{1}{G}");
// Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
this.getSpellAbility().addEffect(new MarshalingTheTroopsEffect());
}
public MarshalingTheTroops(final MarshalingTheTroops card) {
super(card);
}
@Override
public MarshalingTheTroops copy() {
return new MarshalingTheTroops(this);
}
}
class MarshalingTheTroopsEffect extends OneShotEffect {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("untapped creatures you control");
static {
filter.add(new ControllerPredicate(TargetController.YOU));
filter.add(Predicates.not(new TappedPredicate()));
}
public MarshalingTheTroopsEffect() {
super(Outcome.GainLife);
staticText = "Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way";
}
public MarshalingTheTroopsEffect(MarshalingTheTroopsEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
int tappedAmount = 0;
TargetPermanent target = new TargetPermanent(0, 1, filter, false);
while (true) {
target.clearChosen();
if (target.canChoose(source.getControllerId(), game) && target.choose(Outcome.Tap, source.getControllerId(), source.getSourceId(), game)) {
Map<String, Serializable> options = new HashMap<>();
options.put("UI.right.btn.text", "Tapping complete");
controller.choose(outcome, target, source.getControllerId(), game, options);
if (!target.getTargets().isEmpty()) {
UUID creature = target.getFirstTarget();
if (creature != null) {
game.getPermanent(creature).tap(game);
tappedAmount++;
}
} else {
break;
}
} else {
break;
}
}
if (tappedAmount > 0) {
controller.gainLife(tappedAmount * 4, game);
}
return true;
}
return false;
}
@Override
public MarshalingTheTroopsEffect copy() {
return new MarshalingTheTroopsEffect(this);
}
}