/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common.continuous; import mage.constants.Duration; import mage.constants.Layer; import mage.constants.Outcome; import mage.constants.SubLayer; import mage.abilities.Ability; import mage.abilities.effects.ContinuousEffectImpl; import mage.game.Game; import mage.players.Player; /** * @author Viserion */ public class PlayAdditionalLandsControllerEffect extends ContinuousEffectImpl { protected int additionalCards; public PlayAdditionalLandsControllerEffect(int additionalCards, Duration duration) { super(duration, Layer.PlayerEffects, SubLayer.NA, Outcome.Benefit); this.additionalCards = additionalCards; setText(); } public PlayAdditionalLandsControllerEffect(final PlayAdditionalLandsControllerEffect effect) { super(effect); this.additionalCards = effect.additionalCards; } @Override public PlayAdditionalLandsControllerEffect copy() { return new PlayAdditionalLandsControllerEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player != null) { if (player.getLandsPerTurn() == Integer.MAX_VALUE || this.additionalCards == Integer.MAX_VALUE) { player.setLandsPerTurn(Integer.MAX_VALUE); } else { player.setLandsPerTurn(player.getLandsPerTurn() + this.additionalCards); } return true; } return true; } private void setText() { StringBuilder sb = new StringBuilder(); sb.append("You may play "); if (additionalCards == Integer.MAX_VALUE) { sb.append("any number of"); } else { sb.append(Integer.toString(additionalCards)); } sb.append(" additional land").append((additionalCards == 1 ? "" : "s")) .append(duration == Duration.EndOfTurn ? " this turn" : " on each of your turns"); staticText = sb.toString(); } }