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package mage.cards.s;
import java.util.Iterator;
import java.util.List;
import java.util.UUID;
import mage.MageObjectReference;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.keyword.ChangelingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.TargetPlayer;
/**
*
* @author Styxo
*/
public class ShieldsOfVelisVel extends CardImpl {
public ShieldsOfVelisVel(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.TRIBAL,CardType.INSTANT},"{W}");
this.subtype.add("Shapeshifter");
// Changeling
this.addAbility(ChangelingAbility.getInstance());
//Creatures target player controls get +0/+1 and gain all creature types until end of turn.
this.getSpellAbility().addEffect(new ShieldsOfVelisVelBoostEffect());
this.getSpellAbility().addEffect(new ShieldsOfVelisVelGainEffect());
this.getSpellAbility().addTarget(new TargetPlayer());
}
public ShieldsOfVelisVel(final ShieldsOfVelisVel card) {
super(card);
}
@Override
public ShieldsOfVelisVel copy() {
return new ShieldsOfVelisVel(this);
}
}
class ShieldsOfVelisVelGainEffect extends ContinuousEffectImpl {
public ShieldsOfVelisVelGainEffect() {
super(Duration.EndOfTurn, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Neutral);
staticText = "and gain all creature types until end of turn";
}
public ShieldsOfVelisVelGainEffect(final ShieldsOfVelisVelGainEffect effect) {
super(effect);
}
@Override
public ShieldsOfVelisVelGainEffect copy() {
return new ShieldsOfVelisVelGainEffect(this);
}
@Override
public void init(Ability source, Game game) {
super.init(source, game);
if (this.affectedObjectsSet) {
List<Permanent> creatures = game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), source.getFirstTarget(), game);
for (Permanent creature : creatures) {
affectedObjectList.add(new MageObjectReference(creature, game));
}
}
}
@Override
public boolean apply(Game game, Ability source) {
for (Iterator<MageObjectReference> it = affectedObjectList.iterator(); it.hasNext();) {
Permanent permanent = it.next().getPermanent(game);
if (permanent != null) {
permanent.addAbility(ChangelingAbility.getInstance(), source.getSourceId(), game, false);
} else {
it.remove();
}
}
return true;
}
}
class ShieldsOfVelisVelBoostEffect extends ContinuousEffectImpl {
public ShieldsOfVelisVelBoostEffect() {
super(Duration.EndOfTurn, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature);
staticText = "Creatures target player controls get +0/+1";
}
public ShieldsOfVelisVelBoostEffect(final ShieldsOfVelisVelBoostEffect effect) {
super(effect);
}
@Override
public ShieldsOfVelisVelBoostEffect copy() {
return new ShieldsOfVelisVelBoostEffect(this);
}
@Override
public void init(Ability source, Game game) {
super.init(source, game);
if (this.affectedObjectsSet) {
List<Permanent> creatures = game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), source.getFirstTarget(), game);
for (Permanent creature : creatures) {
affectedObjectList.add(new MageObjectReference(creature, game));
}
}
}
@Override
public boolean apply(Game game, Ability source) {
for (Iterator<MageObjectReference> it = affectedObjectList.iterator(); it.hasNext();) {
Permanent permanent = it.next().getPermanent(game);
if (permanent != null) {
permanent.addToughness(1);
} else {
it.remove();
}
}
return true;
}
}