/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.h; import mage.MageInt; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.common.delayed.OnLeaveReturnExiledToBattlefieldAbility; import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect; import mage.abilities.effects.common.ExileTargetEffect; import mage.abilities.keyword.FlashAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.SuperType; import mage.constants.Zone; import mage.game.Game; import mage.game.events.DamagedPlayerEvent; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import mage.target.targetpointer.FixedTarget; import mage.util.CardUtil; import java.util.UUID; /** * * @author LevelX2 */ public class HixusPrisonWarden extends CardImpl { public HixusPrisonWarden(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{W}{W}"); addSuperType(SuperType.LEGENDARY); this.subtype.add("Human"); this.subtype.add("Soldier"); this.power = new MageInt(4); this.toughness = new MageInt(4); // Flash this.addAbility(FlashAbility.getInstance()); // Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield. this.addAbility(new HixusPrisonWardenTriggeredAbility(new HixusPrisonWardenExileEffect())); } public HixusPrisonWarden(final HixusPrisonWarden card) { super(card); } @Override public HixusPrisonWarden copy() { return new HixusPrisonWarden(this); } } class HixusPrisonWardenTriggeredAbility extends TriggeredAbilityImpl { public HixusPrisonWardenTriggeredAbility(Effect effect) { super(Zone.BATTLEFIELD, effect); this.addEffect(new CreateDelayedTriggeredAbilityEffect(new OnLeaveReturnExiledToBattlefieldAbility())); } public HixusPrisonWardenTriggeredAbility(final HixusPrisonWardenTriggeredAbility ability) { super(ability); } @Override public HixusPrisonWardenTriggeredAbility copy() { return new HixusPrisonWardenTriggeredAbility(this); } @Override public boolean checkInterveningIfClause(Game game) { MageObject mageObject = getSourceObject(game); return (mageObject instanceof Permanent) && ((Permanent) mageObject).getTurnsOnBattlefield() == 0; } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.DAMAGED_PLAYER; } @Override public boolean checkTrigger(GameEvent event, Game game) { DamagedPlayerEvent damageEvent = (DamagedPlayerEvent) event; Permanent sourcePermanent = game.getPermanent(event.getSourceId()); if (damageEvent.getPlayerId().equals(getControllerId()) && damageEvent.isCombatDamage() && sourcePermanent != null && sourcePermanent.isCreature()) { getEffects().get(0).setTargetPointer(new FixedTarget(event.getSourceId())); return true; } return false; } @Override public String getRule() { return "Whenever a creature deals combat damage to you, if {this} entered the battlefield this turn, exile that creature until {this} leaves the battlefield."; } } class HixusPrisonWardenExileEffect extends OneShotEffect { public HixusPrisonWardenExileEffect() { super(Outcome.Benefit); this.staticText = "exile that creature until {this} leaves the battlefield"; } public HixusPrisonWardenExileEffect(final HixusPrisonWardenExileEffect effect) { super(effect); } @Override public HixusPrisonWardenExileEffect copy() { return new HixusPrisonWardenExileEffect(this); } @Override public boolean apply(Game game, Ability source) { Permanent permanent = (Permanent) source.getSourceObjectIfItStillExists(game); // If Prison Warden leaves the battlefield before its triggered ability resolves, // the target creature won't be exiled. if (permanent != null) { Effect effect = new ExileTargetEffect(CardUtil.getExileZoneId(game, source.getSourceId(), source.getSourceObjectZoneChangeCounter()), permanent.getIdName()); effect.setTargetPointer(getTargetPointer()); return effect.apply(game, source); } return false; } }